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authorBastien Montagne <bastien@blender.org>2020-10-07 19:01:25 +0300
committerBastien Montagne <bastien@blender.org>2020-10-07 19:05:06 +0300
commit253dbe71dcefabc7abfb992d800caa1d963324d1 (patch)
tree6bbfb565734a9fa57bd0d808ac6295dbec9cac24 /source/blender/editors/render/render_shading.c
parent03ef0cfe3c3327647be5289d8ecddea820401221 (diff)
Refactor: remove `BKE_<id_type>_copy` functions.
Those were only shallow wrappers around `BKE_id_copy`, barely used (even fully unused in some cases), and we want to get rid of those ID-specific helpers for the common ID management tasks. Also prevents weird custom behaviors (like `BKE_object_copy`, who was the only basic ID copy function to reset user count of the new copy to zero). Part of 71219.
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r--source/blender/editors/render/render_shading.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 425537b5e13..6fed806c8af 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -820,7 +820,7 @@ static int new_texture_exec(bContext *C, wmOperator *UNUSED(op))
/* add or copy texture */
if (tex) {
- tex = BKE_texture_copy(bmain, tex);
+ tex = (Tex *)BKE_id_copy(bmain, &tex->id);
}
else {
tex = BKE_texture_add(bmain, DATA_("Texture"));
@@ -1662,7 +1662,7 @@ static int freestyle_linestyle_new_exec(bContext *C, wmOperator *op)
}
if (lineset->linestyle) {
id_us_min(&lineset->linestyle->id);
- lineset->linestyle = BKE_linestyle_copy(bmain, lineset->linestyle);
+ lineset->linestyle = (FreestyleLineStyle *)BKE_id_copy(bmain, &lineset->linestyle->id);
}
else {
lineset->linestyle = BKE_linestyle_new(bmain, "LineStyle");