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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-29 23:04:33 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-29 23:04:33 +0400
commit5321669ef6935cb4863637d8068c2d265eef0a31 (patch)
tree0d209e1b3a5dd1041dcbefcca0981abb4b530669 /source/blender/editors/render/render_update.c
parentce3ea8942cc9d01deab18e1517ecd7629887ba44 (diff)
Fix render from local view 3d viewport not using lamps in render.
Fix missing GLSL updates for objects without materials.
Diffstat (limited to 'source/blender/editors/render/render_update.c')
-rw-r--r--source/blender/editors/render/render_update.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index 3f438c5948e..e9fbb3a0885 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -65,6 +65,8 @@
#include "render_intern.h" // own include
+extern Material defmaterial;
+
/***************************** Render Engines ********************************/
void ED_render_scene_update(Main *bmain, Scene *scene, int updated)
@@ -266,6 +268,9 @@ static void lamp_changed(Main *bmain, Lamp *la)
for (ma = bmain->mat.first; ma; ma = ma->id.next)
if (ma->gpumaterial.first)
GPU_material_free(ma);
+
+ if (defmaterial.gpumaterial.first)
+ GPU_material_free(&defmaterial);
}
static void texture_changed(Main *bmain, Tex *tex)
@@ -347,6 +352,9 @@ static void world_changed(Main *bmain, World *wo)
for (ma = bmain->mat.first; ma; ma = ma->id.next)
if (ma->gpumaterial.first)
GPU_material_free(ma);
+
+ if (defmaterial.gpumaterial.first)
+ GPU_material_free(&defmaterial);
}
static void image_changed(Main *bmain, Image *ima)
@@ -375,6 +383,9 @@ static void scene_changed(Main *bmain, Scene *UNUSED(scene))
for (ma = bmain->mat.first; ma; ma = ma->id.next)
if (ma->gpumaterial.first)
GPU_material_free(ma);
+
+ if (defmaterial.gpumaterial.first)
+ GPU_material_free(&defmaterial);
}
void ED_render_id_flush_update(Main *bmain, ID *id)