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authorAntonio Vazquez <blendergit@gmail.com>2019-08-01 18:05:53 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-08-01 18:05:53 +0300
commit03bbd5f9dedf7b3dfea7119c172c61f0b50ae28c (patch)
tree79ab34e79af6a700c6f73f331e4ee4e253ab3751 /source/blender/editors/render/render_update.c
parent2204bfcf9e1c3a38e60830bd97775dd72158f4d6 (diff)
parent49b2162309da6abf66764d41d9fc4c45ad01936c (diff)
Merge branch 'master' into temp-gpencil-drw-engine
Diffstat (limited to 'source/blender/editors/render/render_update.c')
-rw-r--r--source/blender/editors/render/render_update.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index 64869b71746..82e4d577777 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -135,7 +135,7 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update
/* NOTE: Important to pass non-updated depsgraph, This is because this function is called
* from inside dependency graph evaluation. Additionally, if we pass fully evaluated one
* we will loose updates stored in the graph. */
- engine->type->view_update(engine, C, CTX_data_depsgraph(C));
+ engine->type->view_update(engine, C, CTX_data_depsgraph_pointer(C));
}
else {
RenderEngineType *engine_type = ED_view3d_engine_type(scene, v3d->shading.type);