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authorMitchell Stokes <mogurijin@gmail.com>2011-07-29 10:32:30 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-07-29 10:32:30 +0400
commitb46d8955509e805f06b76a6fd800ecb4edee113b (patch)
tree7ed0b1a3b5d04ab48d3e9062ff02ce54961ecb06 /source/blender/editors/render/render_view.c
parent6960127d2609620d52620539388ada5cb466bab2 (diff)
parent26589497529ca3c8da85391d4976d286a371e258 (diff)
Merging r36529-38806bge_components
Diffstat (limited to 'source/blender/editors/render/render_view.c')
-rw-r--r--source/blender/editors/render/render_view.c358
1 files changed, 358 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c
new file mode 100644
index 00000000000..9dfcde6ed0d
--- /dev/null
+++ b/source/blender/editors/render/render_view.c
@@ -0,0 +1,358 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/render/render_view.c
+ * \ingroup edrend
+ */
+
+#include <string.h>
+#include <stddef.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_scene_types.h"
+
+#include "BKE_blender.h"
+#include "BKE_context.h"
+#include "BKE_image.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+
+#include "wm_window.h"
+
+#include "render_intern.h"
+
+/*********************** utilities for finding areas *************************/
+
+/* returns biggest area that is not uv/image editor. Note that it uses buttons */
+/* window as the last possible alternative. */
+static ScrArea *biggest_non_image_area(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa, *big= NULL;
+ int size, maxsize= 0, bwmaxsize= 0;
+ short foundwin= 0;
+
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ if(sa->winx > 30 && sa->winy > 30) {
+ size= sa->winx*sa->winy;
+ if(sa->spacetype == SPACE_BUTS) {
+ if(foundwin == 0 && size > bwmaxsize) {
+ bwmaxsize= size;
+ big= sa;
+ }
+ }
+ else if(sa->spacetype != SPACE_IMAGE && size > maxsize) {
+ maxsize= size;
+ big= sa;
+ foundwin= 1;
+ }
+ }
+ }
+
+ return big;
+}
+
+static ScrArea *biggest_area(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa, *big= NULL;
+ int size, maxsize= 0;
+
+ for(sa= sc->areabase.first; sa; sa= sa->next) {
+ size= sa->winx*sa->winy;
+ if(size > maxsize) {
+ maxsize= size;
+ big= sa;
+ }
+ }
+ return big;
+}
+
+static ScrArea *find_area_showing_r_result(bContext *C, wmWindow **win)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ ScrArea *sa = NULL;
+ SpaceImage *sima;
+
+ /* find an imagewindow showing render result */
+ for(*win=wm->windows.first; *win; *win= (*win)->next) {
+ for(sa= (*win)->screen->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_IMAGE) {
+ sima= sa->spacedata.first;
+ if(sima->image && sima->image->type==IMA_TYPE_R_RESULT)
+ break;
+ }
+ }
+ if(sa)
+ break;
+ }
+
+ return sa;
+}
+
+static ScrArea *find_area_image_empty(bContext *C)
+{
+ bScreen *sc= CTX_wm_screen(C);
+ ScrArea *sa;
+ SpaceImage *sima;
+
+ /* find an imagewindow showing render result */
+ for(sa=sc->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_IMAGE) {
+ sima= sa->spacedata.first;
+ if(!sima->image)
+ break;
+ }
+ }
+
+ return sa;
+}
+
+/********************** open image editor for render *************************/
+
+/* new window uses x,y to set position */
+void render_view_open(bContext *C, int mx, int my)
+{
+ wmWindow *win= CTX_wm_window(C);
+ Scene *scene= CTX_data_scene(C);
+ ScrArea *sa= NULL;
+ SpaceImage *sima;
+ int area_was_image=0;
+
+ if(scene->r.displaymode==R_OUTPUT_NONE)
+ return;
+
+ if(scene->r.displaymode==R_OUTPUT_WINDOW) {
+ rcti rect;
+ int sizex, sizey;
+
+ sizex= 10 + (scene->r.xsch*scene->r.size)/100;
+ sizey= 40 + (scene->r.ysch*scene->r.size)/100;
+
+ /* arbitrary... miniature image window views don't make much sense */
+ if(sizex < 320) sizex= 320;
+ if(sizey < 256) sizey= 256;
+
+ /* XXX some magic to calculate postition */
+ rect.xmin= mx + win->posx - sizex/2;
+ rect.ymin= my + win->posy - sizey/2;
+ rect.xmax= rect.xmin + sizex;
+ rect.ymax= rect.ymin + sizey;
+
+ /* changes context! */
+ WM_window_open_temp(C, &rect, WM_WINDOW_RENDER);
+
+ sa= CTX_wm_area(C);
+ }
+ else if(scene->r.displaymode==R_OUTPUT_SCREEN) {
+ if (CTX_wm_area(C) && CTX_wm_area(C)->spacetype == SPACE_IMAGE)
+ area_was_image = 1;
+
+ /* this function returns with changed context */
+ sa= ED_screen_full_newspace(C, CTX_wm_area(C), SPACE_IMAGE);
+ }
+
+ if(!sa) {
+ sa= find_area_showing_r_result(C, &win);
+ if(sa==NULL)
+ sa= find_area_image_empty(C);
+
+ /* if area found in other window, we make that one show in front */
+ if(win && win!=CTX_wm_window(C))
+ wm_window_raise(win);
+
+ if(sa==NULL) {
+ /* find largest open non-image area */
+ sa= biggest_non_image_area(C);
+ if(sa) {
+ ED_area_newspace(C, sa, SPACE_IMAGE);
+ sima= sa->spacedata.first;
+
+ /* makes ESC go back to prev space */
+ sima->flag |= SI_PREVSPACE;
+ }
+ else {
+ /* use any area of decent size */
+ sa= biggest_area(C);
+ if(sa->spacetype!=SPACE_IMAGE) {
+ // XXX newspace(sa, SPACE_IMAGE);
+ sima= sa->spacedata.first;
+
+ /* makes ESC go back to prev space */
+ sima->flag |= SI_PREVSPACE;
+ }
+ }
+ }
+ }
+ sima= sa->spacedata.first;
+
+ /* get the correct image, and scale it */
+ sima->image= BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
+
+
+ /* if we're rendering to full screen, set appropriate hints on image editor
+ * so it can restore properly on pressing esc */
+ if(sa->full) {
+ sima->flag |= SI_FULLWINDOW;
+
+ /* Tell the image editor to revert to previous space in space list on close
+ * _only_ if it wasn't already an image editor when the render was invoked */
+ if (area_was_image == 0)
+ sima->flag |= SI_PREVSPACE;
+ else {
+ /* Leave it alone so the image editor will just go back from
+ * full screen to the original tiled setup */
+ ;
+ }
+ }
+}
+
+/*************************** cancel render viewer **********************/
+
+static int render_view_cancel_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ wmWindow *win= CTX_wm_window(C);
+ ScrArea *sa= CTX_wm_area(C);
+ SpaceImage *sima= sa->spacedata.first;
+
+ /* test if we have a temp screen in front */
+ if(CTX_wm_window(C)->screen->temp) {
+ wm_window_lower(CTX_wm_window(C));
+ return OPERATOR_FINISHED;
+ }
+ /* determine if render already shows */
+ else if(sima->flag & SI_PREVSPACE) {
+ sima->flag &= ~SI_PREVSPACE;
+
+ if(sima->flag & SI_FULLWINDOW) {
+ sima->flag &= ~SI_FULLWINDOW;
+ ED_screen_full_prevspace(C, sa);
+ }
+ else
+ ED_area_prevspace(C, sa);
+
+ return OPERATOR_FINISHED;
+ }
+ else if(sima->flag & SI_FULLWINDOW) {
+ sima->flag &= ~SI_FULLWINDOW;
+ ED_screen_full_toggle(C, win, sa);
+ return OPERATOR_FINISHED;
+ }
+
+ return OPERATOR_PASS_THROUGH;
+}
+
+void RENDER_OT_view_cancel(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Cancel Render View";
+ ot->description= "Cancel show render view";
+ ot->idname= "RENDER_OT_view_cancel";
+
+ /* api callbacks */
+ ot->exec= render_view_cancel_exec;
+ ot->poll= ED_operator_image_active;
+}
+
+/************************* show render viewer *****************/
+
+static int render_view_show_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ wmWindow *wincur = CTX_wm_window(C);
+
+ /* test if we have currently a temp screen active */
+ if(wincur->screen->temp) {
+ wm_window_lower(wincur);
+ }
+ else {
+ wmWindow *win, *winshow;
+ ScrArea *sa= find_area_showing_r_result(C, &winshow);
+
+ /* is there another window showing result? */
+ for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
+ if(win->screen->temp || (win==winshow && winshow!=wincur)) {
+ wm_window_raise(win);
+ return OPERATOR_FINISHED;
+ }
+ }
+
+ /* determine if render already shows */
+ if(sa) {
+ /* but don't close it when rendering */
+ if(!G.rendering) {
+ SpaceImage *sima= sa->spacedata.first;
+
+ if(sima->flag & SI_PREVSPACE) {
+ sima->flag &= ~SI_PREVSPACE;
+
+ if(sima->flag & SI_FULLWINDOW) {
+ sima->flag &= ~SI_FULLWINDOW;
+ ED_screen_full_prevspace(C, sa);
+ }
+ else if(sima->next) {
+ /* workaround for case of double prevspace, render window
+ with a file browser on top of it (same as in ED_area_prevspace) */
+ if(sima->next->spacetype == SPACE_FILE && sima->next->next)
+ ED_area_newspace(C, sa, sima->next->next->spacetype);
+ else
+ ED_area_newspace(C, sa, sima->next->spacetype);
+ ED_area_tag_redraw(sa);
+ }
+ }
+ }
+ }
+ else {
+ render_view_open(C, event->x, event->y);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void RENDER_OT_view_show(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Show/Hide Render View";
+ ot->description= "Toggle show render view";
+ ot->idname= "RENDER_OT_view_show";
+
+ /* api callbacks */
+ ot->invoke= render_view_show_invoke;
+ ot->poll= ED_operator_screenactive;
+}
+