diff options
author | Ton Roosendaal <ton@blender.org> | 2010-12-20 14:33:52 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2010-12-20 14:33:52 +0300 |
commit | 88b2955564c42359d4367a4da52596c30dda3cd1 (patch) | |
tree | c08dd03385022633912cd43782cd3d69eeb0c345 /source/blender/editors/render | |
parent | 71202e26ffad559dd308b578f15f08a8d5c85056 (diff) |
Bugfix #25307
Node shaders + textures, showing in Texture properties, with option
"show both previews" had bad ID checking.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_preview.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index f492d9a2f0f..f8c8faffc88 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -918,11 +918,13 @@ static int shader_preview_break(void *spv) static void shader_preview_updatejob(void *spv) { ShaderPreview *sp= spv; - Material *mat= (Material *)sp->id; - if(sp->matcopy && mat->nodetree) - ntreeLocalSync(sp->matcopy->nodetree, mat->nodetree); - + if(sp->id && GS(sp->id->name) == ID_MA) { + Material *mat= (Material *)sp->id; + + if(sp->matcopy && mat->nodetree && sp->matcopy->nodetree) + ntreeLocalSync(sp->matcopy->nodetree, mat->nodetree); + } } static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int first) |