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authorCampbell Barton <ideasman42@gmail.com>2010-10-19 05:21:22 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-19 05:21:22 +0400
commit106867910ea09fa63b04480dc83b20d67bdb4e09 (patch)
tree9b8c0e2e736f76bb4a97bcc7cb080ebe924a4aee /source/blender/editors/render
parentb743454ce1c361e6161da8ae5f840c2befe3a081 (diff)
use unsigned int for all layers.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_internal.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 7f34e6fa333..77fa51aa7b1 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -401,7 +401,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
Image *ima;
View3D *v3d= CTX_wm_view3d(C);
Main *mainp= CTX_data_main(C);
- int lay= (v3d)? v3d->lay: scene->lay;
+ unsigned int lay= (v3d)? v3d->lay: scene->lay;
if(re==NULL) {
re= RE_NewRender(scene->id.name);