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authorJoshua Leung <aligorith@gmail.com>2010-07-19 15:25:23 +0400
committerJoshua Leung <aligorith@gmail.com>2010-07-19 15:25:23 +0400
commit185036c3ed3d623c580834604deca4beab514e35 (patch)
tree17a78096bcfbb49a764fe8933d511e1b268da9d8 /source/blender/editors/render
parent51087061767db1329ebe2c45b8640c50cff69dd7 (diff)
Bugfix #22906: Animation Player buttons broke on r30467
Reverting this commit. Seems that only the added parts were tested. I'll look at restoring a similar version of this in future.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_internal.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 3d9ba4e5921..7110c3aa7a7 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -628,7 +628,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* cancel animation playback */
if (screen->animtimer)
- ED_screen_animation_play(C, 0, 0, 1);
+ ED_screen_animation_play(C, 0, 0);
/* handle UI stuff */
WM_cursor_wait(1);