diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2013-03-25 12:29:06 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2013-03-25 12:29:06 +0400 |
commit | 69265961749780e252e144d1f815c0fdda435b8a (patch) | |
tree | afe54648b63dc0f9746d38cff81de247ca0ddf98 /source/blender/editors/render | |
parent | 1b4c9e1ad40142fbf6a2d97303661a78527c134b (diff) |
More new data names translation (most cases should be covered now).
Also done a few cleanup here and there...
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_shading.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 54f59a82adc..dc26bde6861 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -46,6 +46,8 @@ #include "BLI_math.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "BKE_animsys.h" #include "BKE_context.h" #include "BKE_curve.h" @@ -376,7 +378,7 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op)) ma = BKE_material_copy(ma); } else { - ma = BKE_material_add(bmain, "Material"); + ma = BKE_material_add(bmain, DATA_("Material")); if (BKE_scene_use_new_shading_nodes(scene)) { ED_node_shader_default(C, &ma->id); @@ -429,7 +431,7 @@ static int new_texture_exec(bContext *C, wmOperator *UNUSED(op)) if (tex) tex = BKE_texture_copy(tex); else - tex = add_texture(bmain, "Texture"); + tex = add_texture(bmain, DATA_("Texture")); /* hook into UI */ uiIDContextProperty(C, &ptr, &prop); |