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authorCampbell Barton <ideasman42@gmail.com>2016-07-16 10:48:57 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-07-16 10:48:57 +0300
commitc885cea7bbfbbb8f1815cf5bc1f3ecc532c309ad (patch)
tree97dc05e1f4843c52afd9d907724af91962531d01 /source/blender/editors/render
parentf0f9a876141cd4bdc10a753fd8e18a4a1a7e45e5 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_internal.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 1203889cf0e..8c5d25ad44d 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -1482,7 +1482,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C)
void render_view3d_update(RenderEngine *engine, const bContext *C)
{
/* this shouldn't be needed and causes too many database rebuilds, but we
- * aren't actually tracking updates for all relevent datablocks so this is
+ * aren't actually tracking updates for all relevant datablocks so this is
* a catch-all for updates */
engine->update_flag |= RE_ENGINE_UPDATE_DATABASE;