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author | Campbell Barton <ideasman42@gmail.com> | 2016-07-16 10:48:57 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-07-16 10:48:57 +0300 |
commit | c885cea7bbfbbb8f1815cf5bc1f3ecc532c309ad (patch) | |
tree | 97dc05e1f4843c52afd9d907724af91962531d01 /source/blender/editors/render | |
parent | f0f9a876141cd4bdc10a753fd8e18a4a1a7e45e5 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 1203889cf0e..8c5d25ad44d 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -1482,7 +1482,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C) void render_view3d_update(RenderEngine *engine, const bContext *C) { /* this shouldn't be needed and causes too many database rebuilds, but we - * aren't actually tracking updates for all relevent datablocks so this is + * aren't actually tracking updates for all relevant datablocks so this is * a catch-all for updates */ engine->update_flag |= RE_ENGINE_UPDATE_DATABASE; |