diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-02-05 13:23:58 +0300 |
---|---|---|
committer | Antonio Vazquez <blendergit@gmail.com> | 2020-02-05 17:56:50 +0300 |
commit | 1bc2a98a9d609e54c928672f148edfba9d5f8c5a (patch) | |
tree | 0884042019d5c886348e643d30744b4bdcf5a60f /source/blender/editors/render | |
parent | 06c560864607562acdc1e61b13369f24b22c102c (diff) |
T73589: Code Quality: Renaming on BKE_material.h
Old Name New Name
========= =========
init_def_material BKE_materials_init
BKE_material_gpencil_default_free BKE_materials_exit
test_object_materials BKE_object_materials_test
test_all_objects_materials BKE_objects_materials_test_all
give_matarar BKE_object_material_array
give_totcolp BKE_object_material_num
give_current_material_p BKE_object_material_get_p
give_current_material BKE_object_material_get
assign_material BKE_object_material_assign
assign_matarar BKE_object_material_array_assign
give_matarar_id BKE_id_material_array
give_totcolp_id BKE_id_material_num
assign_material_id BKE_id_material_assign
clear_matcopybuf BKE_material_copybuf_clear
free_matcopybuf BKE_material_copybuf_free
copy_matcopybuf BKE_material_copybuf_copy
paste_matcopybuf BKE_material_copybuf_paste
BKE_material_init_gpencil_settings BKE_gpencil_material_attr_init
BKE_material_add_gpencil BKE_gpencil_material_add
BKE_material_gpencil_get BKE_gpencil_material
BKE_material_gpencil_default_get BKE_gpencil_material_default
BKE_material_gpencil_settings_get BKE_gpencil_material_settings
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_preview.c | 4 | ||||
-rw-r--r-- | source/blender/editors/render/render_shading.c | 20 |
2 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 0ed37bbc5af..3ea583e5b1f 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -465,8 +465,8 @@ static Scene *preview_prepare_scene( copy_v4_v4(base->object->color, sp->color); if (OB_TYPE_SUPPORT_MATERIAL(base->object->type)) { - /* don't use assign_material, it changed mat->id.us, which shows in the UI */ - Material ***matar = give_matarar(base->object); + /* don't use BKE_object_material_assign, it changed mat->id.us, which shows in the UI */ + Material ***matar = BKE_object_material_array(base->object); int actcol = max_ii(base->object->actcol - 1, 0); if (matar && actcol < base->object->totcol) { diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 7970d491877..3a3c60a6dd4 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -294,7 +294,7 @@ static int material_slot_de_select(bContext *C, bool select) { bool changed_multi = false; Object *obact = CTX_data_active_object(C); - const Material *mat_active = obact ? give_current_material(obact, obact->actcol) : NULL; + const Material *mat_active = obact ? BKE_object_material_get(obact, obact->actcol) : NULL; uint objects_len = 0; Object **objects = object_array_for_shading(C, &objects_len); @@ -305,7 +305,7 @@ static int material_slot_de_select(bContext *C, bool select) if (ob->totcol == 0) { continue; } - if (obact && (mat_active == give_current_material(ob, obact->actcol))) { + if (obact && (mat_active == BKE_object_material_get(ob, obact->actcol))) { /* Avoid searching since there may be multiple slots with the same material. * For the active object or duplicates: match the material slot index first. */ mat_nr_active = obact->actcol - 1; @@ -314,7 +314,7 @@ static int material_slot_de_select(bContext *C, bool select) /* Find the first matching material. * Note: there may be multiple but that's not a common use case. */ for (short i = 0; i < ob->totcol; i++) { - const Material *mat = give_current_material(ob, i + 1); + const Material *mat = BKE_object_material_get(ob, i + 1); if (mat_active == mat) { mat_nr_active = i; break; @@ -441,14 +441,14 @@ static int material_slot_copy_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = ED_object_context(C); Material ***matar; - if (!ob || !(matar = give_matarar(ob))) { + if (!ob || !(matar = BKE_object_material_array(ob))) { return OPERATOR_CANCELLED; } CTX_DATA_BEGIN (C, Object *, ob_iter, selected_editable_objects) { - if (ob != ob_iter && give_matarar(ob_iter)) { + if (ob != ob_iter && BKE_object_material_array(ob_iter)) { if (ob->data != ob_iter->data) { - assign_matarar(bmain, ob_iter, matar, ob->totcol); + BKE_object_material_array_assign(bmain, ob_iter, matar, ob->totcol); } if (ob_iter->totcol == ob->totcol) { @@ -644,7 +644,7 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op)) ma = BKE_material_add(bmain, name); } else { - ma = BKE_material_add_gpencil(bmain, name); + ma = BKE_gpencil_material_add(bmain, name); } ED_node_shader_default(C, &ma->id); ma->use_nodes = true; @@ -654,7 +654,7 @@ static int new_material_exec(bContext *C, wmOperator *UNUSED(op)) if (ob != NULL) { /* Add slot follows user-preferences for creating new slots, * RNA pointer assignment doesn't, see: T60014. */ - if (give_current_material_p(ob, ob->actcol) == NULL) { + if (BKE_object_material_get_p(ob, ob->actcol) == NULL) { BKE_object_material_slot_add(bmain, ob); } } @@ -1915,7 +1915,7 @@ static int copy_material_exec(bContext *C, wmOperator *UNUSED(op)) return OPERATOR_CANCELLED; } - copy_matcopybuf(CTX_data_main(C), ma); + BKE_material_copybuf_copy(CTX_data_main(C), ma); return OPERATOR_FINISHED; } @@ -1943,7 +1943,7 @@ static int paste_material_exec(bContext *C, wmOperator *UNUSED(op)) return OPERATOR_CANCELLED; } - paste_matcopybuf(CTX_data_main(C), ma); + BKE_material_copybuf_paste(CTX_data_main(C), ma); DEG_id_tag_update(&ma->id, ID_RECALC_COPY_ON_WRITE); WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, ma); |