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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-24 16:20:17 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-26 18:06:14 +0300
commit67b014af484ad4ba6667e3cf9907422bedc8238a (patch)
tree68408128f8377b864c7b77be7c91b1fcead601b7 /source/blender/editors/render
parentc490428bd4dff75fb371777d4e95ea270c77ea94 (diff)
Workspaces: active view layer now always comes from workspace, not scene.
Both the scene and workspace had an active view layer, and it was confusing which settings were being used or displayed where. Now we always have one, so there is no mismatch. The "View Layers" tab in the properties editor is now "View Layer", no longer showing a list of layers. Instead view layers can be added and removed with the workspace view layer selector. They are also listed and selectable in the outliner. Single layer rendering uses the active view layer from the workspace. This fixes bugs where the wrong active view layer was used, but more places remain that are wrong and are now using the first view layer in the scene. These are all marked with BKE_view_layer_context_active_PLACEHOLDER.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_internal.c49
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/render/render_shading.c58
4 files changed, 49 insertions, 62 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 89dbd3da16d..4e44c9b1185 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -104,7 +104,7 @@ static int render_break(void *rjv);
typedef struct RenderJob {
Main *main;
Scene *scene;
- ViewLayer *view_layer;
+ ViewLayer *single_layer;
Scene *current_scene;
/* TODO(sergey): Should not be needed once engine will have own
* depsgraph and copy-on-write will be implemented.
@@ -263,7 +263,7 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
/* set callbacks, exported to sequence render too.
* Only call in foreground (UI) renders. */
-static void screen_render_view_layer_set(wmOperator *op, Main *mainp, Scene **scene, ViewLayer **view_layer)
+static void screen_render_single_layer_set(wmOperator *op, Main *mainp, WorkSpace *workspace, Scene **scene, ViewLayer **single_layer)
{
/* single layer re-render */
if (RNA_struct_property_is_set(op->ptr, "scene")) {
@@ -290,7 +290,10 @@ static void screen_render_view_layer_set(wmOperator *op, Main *mainp, Scene **sc
rl = (ViewLayer *)BLI_findstring(&(*scene)->view_layers, rl_name, offsetof(ViewLayer, name));
if (rl)
- *view_layer = rl;
+ *single_layer = rl;
+ }
+ else if (((*scene)->r.scemode & R_SINGLE_LAYER) && workspace) {
+ *single_layer = BKE_view_layer_from_workspace_get(*scene, workspace);
}
}
@@ -299,11 +302,12 @@ static int screen_render_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
RenderEngineType *re_type = RE_engines_find(scene->r.engine);
- ViewLayer *view_layer = NULL;
+ ViewLayer *single_layer = NULL;
Render *re;
Image *ima;
View3D *v3d = CTX_wm_view3d(C);
Main *mainp = CTX_data_main(C);
+ WorkSpace *workspace = CTX_wm_workspace(C);
unsigned int lay_override;
const bool is_animation = RNA_boolean_get(op->ptr, "animation");
const bool is_write_still = RNA_boolean_get(op->ptr, "write_still");
@@ -315,7 +319,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
}
/* custom scene and single layer re-render */
- screen_render_view_layer_set(op, mainp, &scene, &view_layer);
+ screen_render_single_layer_set(op, mainp, workspace, &scene, &single_layer);
if (!is_animation && is_write_still && BKE_imtype_is_movie(scene->r.im_format.imtype)) {
BKE_report(op->reports, RPT_ERROR, "Cannot write a single file with an animation format selected");
@@ -344,7 +348,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
if (is_animation)
RE_BlenderAnim(re, mainp, scene, camera_override, lay_override, scene->r.sfra, scene->r.efra, scene->r.frame_step);
else
- RE_BlenderFrame(re, mainp, scene, view_layer, camera_override, lay_override, scene->r.cfra, is_write_still);
+ RE_BlenderFrame(re, mainp, scene, single_layer, camera_override, lay_override, scene->r.cfra, is_write_still);
BLI_threaded_malloc_end();
RE_SetReports(re, NULL);
@@ -619,7 +623,7 @@ static void render_startjob(void *rjv, short *stop, short *do_update, float *pro
if (rj->anim)
RE_BlenderAnim(rj->re, rj->main, rj->scene, rj->camera_override, rj->lay_override, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step);
else
- RE_BlenderFrame(rj->re, rj->main, rj->scene, rj->view_layer, rj->camera_override, rj->lay_override, rj->scene->r.cfra, rj->write_still);
+ RE_BlenderFrame(rj->re, rj->main, rj->scene, rj->single_layer, rj->camera_override, rj->lay_override, rj->scene->r.cfra, rj->write_still);
RE_SetReports(rj->re, NULL);
}
@@ -686,7 +690,7 @@ static void render_endjob(void *rjv)
/* potentially set by caller */
rj->scene->r.scemode &= ~R_NO_FRAME_UPDATE;
- if (rj->view_layer) {
+ if (rj->single_layer) {
nodeUpdateID(rj->scene->nodetree, &rj->scene->id);
WM_main_add_notifier(NC_NODE | NA_EDITED, rj->scene);
}
@@ -860,8 +864,8 @@ static void clean_viewport_memory(Main *bmain, Scene *scene)
static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
/* new render clears all callbacks */
- Main *mainp;
- ViewLayer *view_layer = NULL;
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *single_layer = NULL;
Scene *scene = CTX_data_scene(C);
RenderEngineType *re_type = RE_engines_find(scene->r.engine);
Render *re;
@@ -873,6 +877,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
const bool is_write_still = RNA_boolean_get(op->ptr, "write_still");
const bool use_viewport = RNA_boolean_get(op->ptr, "use_viewport");
View3D *v3d = use_viewport ? CTX_wm_view3d(C) : NULL;
+ WorkSpace *workspace = CTX_wm_workspace(C);
struct Object *camera_override = v3d ? V3D_CAMERA_LOCAL(v3d) : NULL;
const char *name;
ScrArea *sa;
@@ -882,14 +887,14 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
return OPERATOR_CANCELLED;
}
+ /* custom scene and single layer re-render */
+ screen_render_single_layer_set(op, bmain, workspace, &scene, &single_layer);
+
/* only one render job at a time */
if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_RENDER))
return OPERATOR_CANCELLED;
- if (RE_force_single_renderlayer(scene))
- WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, NULL);
-
- if (!RE_is_rendering_allowed(scene, camera_override, op->reports)) {
+ if (!RE_is_rendering_allowed(scene, single_layer, camera_override, op->reports)) {
return OPERATOR_CANCELLED;
}
@@ -901,15 +906,6 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
/* stop all running jobs, except screen one. currently previews frustrate Render */
WM_jobs_kill_all_except(CTX_wm_manager(C), CTX_wm_screen(C));
- /* get main */
- if (G.debug_value == 101) {
- /* thread-safety experiment, copy main from the undo buffer */
- struct MemFile *memfile = ED_undosys_stack_memfile_get_active(CTX_wm_manager(C)->undo_stack);
- mainp = BLO_memfile_main_get(memfile, CTX_data_main(C), &scene);
- }
- else
- mainp = CTX_data_main(C);
-
/* cancel animation playback */
if (ED_screen_animation_playing(CTX_wm_manager(C)))
ED_screen_animation_play(C, 0, 0);
@@ -935,18 +931,15 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
jobflag = WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS;
- /* custom scene and single layer re-render */
- screen_render_view_layer_set(op, mainp, &scene, &view_layer);
-
if (RNA_struct_property_is_set(op->ptr, "layer"))
jobflag |= WM_JOB_SUSPEND;
/* job custom data */
rj = MEM_callocN(sizeof(RenderJob), "render job");
- rj->main = mainp;
+ rj->main = bmain;
rj->scene = scene;
rj->current_scene = rj->scene;
- rj->view_layer = view_layer;
+ rj->single_layer = single_layer;
/* TODO(sergey): Render engine should be using own depsgraph. */
rj->depsgraph = CTX_data_depsgraph(C);
rj->camera_override = camera_override;
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 1c6938cbdb3..bf6aa9c9675 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -713,7 +713,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->iuser.ok = 1;
/* create render result */
- RE_InitState(oglrender->re, NULL, &scene->r, &scene->view_layers, scene->active_view_layer, NULL, sizex, sizey, NULL);
+ RE_InitState(oglrender->re, NULL, &scene->r, &scene->view_layers, NULL, sizex, sizey, NULL);
/* create render views */
screen_opengl_views_setup(oglrender);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 9a179ce3b47..03742b489a1 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -317,7 +317,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
sce = preview_get_scene(pr_main);
if (sce) {
- ViewLayer *view_layer = BKE_view_layer_from_scene_get(sce);
+ ViewLayer *view_layer = sce->view_layers.first;
/* this flag tells render to not execute depsgraph or ipos etc */
sce->r.scemode |= R_BUTS_PREVIEW;
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index c5787a1d46c..e792de01e2c 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -62,6 +62,7 @@
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
+#include "BKE_workspace.h"
#include "BKE_world.h"
#include "BKE_editmesh.h"
@@ -611,10 +612,13 @@ void WORLD_OT_new(wmOperatorType *ot)
static int view_layer_add_exec(bContext *C, wmOperator *UNUSED(op))
{
+ WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = BKE_view_layer_add(scene, NULL);
- BKE_view_layer_add(scene, NULL);
- scene->active_view_layer = BLI_listbase_count(&scene->view_layers) - 1;
+ if (workspace) {
+ BKE_workspace_view_layer_set(workspace, view_layer, scene);
+ }
DEG_id_tag_update(&scene->id, 0);
DEG_relations_tag_update(CTX_data_main(C));
@@ -641,7 +645,7 @@ static int view_layer_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BKE_view_layer_from_scene_get(scene);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
if (!ED_scene_view_layer_delete(bmain, scene, view_layer, NULL)) {
return OPERATOR_CANCELLED;
@@ -757,7 +761,7 @@ static int freestyle_active_module_poll(bContext *C)
static int freestyle_module_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_freestyle_module_add(&view_layer->freestyle_config);
@@ -783,7 +787,7 @@ void SCENE_OT_freestyle_module_add(wmOperatorType *ot)
static int freestyle_module_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
FreestyleModuleConfig *module = ptr.data;
@@ -813,7 +817,7 @@ void SCENE_OT_freestyle_module_remove(wmOperatorType *ot)
static int freestyle_module_move_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
FreestyleModuleConfig *module = ptr.data;
int dir = RNA_enum_get(op->ptr, "direction");
@@ -855,7 +859,7 @@ static int freestyle_lineset_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_freestyle_lineset_add(bmain, &view_layer->freestyle_config, NULL);
@@ -881,8 +885,7 @@ void SCENE_OT_freestyle_lineset_add(wmOperatorType *ot)
static int freestyle_active_lineset_poll(bContext *C)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
if (!view_layer) {
return false;
@@ -893,8 +896,7 @@ static int freestyle_active_lineset_poll(bContext *C)
static int freestyle_lineset_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FRS_copy_active_lineset(&view_layer->freestyle_config);
@@ -919,7 +921,7 @@ void SCENE_OT_freestyle_lineset_copy(wmOperatorType *ot)
static int freestyle_lineset_paste_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FRS_paste_active_lineset(&view_layer->freestyle_config);
@@ -947,7 +949,7 @@ void SCENE_OT_freestyle_lineset_paste(wmOperatorType *ot)
static int freestyle_lineset_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FRS_delete_active_lineset(&view_layer->freestyle_config);
@@ -975,7 +977,7 @@ void SCENE_OT_freestyle_lineset_remove(wmOperatorType *ot)
static int freestyle_lineset_move_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
int dir = RNA_enum_get(op->ptr, "direction");
if (FRS_move_active_lineset(&view_layer->freestyle_config, dir)) {
@@ -1014,8 +1016,7 @@ void SCENE_OT_freestyle_lineset_move(wmOperatorType *ot)
static int freestyle_linestyle_new_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
if (!lineset) {
@@ -1052,8 +1053,7 @@ void SCENE_OT_freestyle_linestyle_new(wmOperatorType *ot)
static int freestyle_color_modifier_add_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
@@ -1092,8 +1092,7 @@ void SCENE_OT_freestyle_color_modifier_add(wmOperatorType *ot)
static int freestyle_alpha_modifier_add_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
@@ -1132,8 +1131,7 @@ void SCENE_OT_freestyle_alpha_modifier_add(wmOperatorType *ot)
static int freestyle_thickness_modifier_add_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
@@ -1172,8 +1170,7 @@ void SCENE_OT_freestyle_thickness_modifier_add(wmOperatorType *ot)
static int freestyle_geometry_modifier_add_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
@@ -1225,8 +1222,7 @@ static int freestyle_get_modifier_type(PointerRNA *ptr)
static int freestyle_modifier_remove_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", &RNA_LineStyleModifier);
LineStyleModifier *modifier = ptr.data;
@@ -1275,8 +1271,7 @@ void SCENE_OT_freestyle_modifier_remove(wmOperatorType *ot)
static int freestyle_modifier_copy_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", &RNA_LineStyleModifier);
LineStyleModifier *modifier = ptr.data;
@@ -1325,8 +1320,7 @@ void SCENE_OT_freestyle_modifier_copy(wmOperatorType *ot)
static int freestyle_modifier_move_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = BLI_findlink(&scene->view_layers, scene->active_view_layer);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&view_layer->freestyle_config);
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", &RNA_LineStyleModifier);
LineStyleModifier *modifier = ptr.data;
@@ -1391,8 +1385,8 @@ void SCENE_OT_freestyle_modifier_move(wmOperatorType *ot)
static int freestyle_stroke_material_create_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- FreestyleLineStyle *linestyle = BKE_linestyle_active_from_scene(scene);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ FreestyleLineStyle *linestyle = BKE_linestyle_active_from_view_layer(view_layer);
if (!linestyle) {
BKE_report(op->reports, RPT_ERROR, "No active line style in the current scene");