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authorCampbell Barton <ideasman42@gmail.com>2017-10-18 07:07:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-18 08:04:07 +0300
commitab7ebf2b10f67b002447fb0e2cb352c2c178e128 (patch)
tree8ca38116cf22d8a5e8c6b788f93a84ba1963cb4c /source/blender/editors/render
parent92611dada67fcc151c894462749031be1de27191 (diff)
Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_internal.c2
-rw-r--r--source/blender/editors/render/render_shading.c10
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index ff64476a13c..d8b2b2ce07f 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -1677,7 +1677,7 @@ static int render_shutter_curve_preset_exec(bContext *C, wmOperator *op)
void RENDER_OT_shutter_curve_preset(wmOperatorType *ot)
{
PropertyRNA *prop;
- static EnumPropertyItem prop_shape_items[] = {
+ static const EnumPropertyItem prop_shape_items[] = {
{CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
{CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
{CURVE_PRESET_MAX, "MAX", 0, "Max", ""},
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index d252d764b42..0a7bca1f490 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -432,7 +432,7 @@ static int material_slot_move_exec(bContext *C, wmOperator *op)
void OBJECT_OT_material_slot_move(wmOperatorType *ot)
{
- static EnumPropertyItem material_slot_move[] = {
+ static const EnumPropertyItem material_slot_move[] = {
{1, "UP", 0, "Up", ""},
{-1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
@@ -839,7 +839,7 @@ static int freestyle_module_move_exec(bContext *C, wmOperator *op)
void SCENE_OT_freestyle_module_move(wmOperatorType *ot)
{
- static EnumPropertyItem direction_items[] = {
+ static const EnumPropertyItem direction_items[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
@@ -999,7 +999,7 @@ static int freestyle_lineset_move_exec(bContext *C, wmOperator *op)
void SCENE_OT_freestyle_lineset_move(wmOperatorType *ot)
{
- static EnumPropertyItem direction_items[] = {
+ static const EnumPropertyItem direction_items[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
@@ -1376,7 +1376,7 @@ static int freestyle_modifier_move_exec(bContext *C, wmOperator *op)
void SCENE_OT_freestyle_modifier_move(wmOperatorType *ot)
{
- static EnumPropertyItem direction_items[] = {
+ static const EnumPropertyItem direction_items[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
@@ -1497,7 +1497,7 @@ static int texture_slot_move_exec(bContext *C, wmOperator *op)
void TEXTURE_OT_slot_move(wmOperatorType *ot)
{
- static EnumPropertyItem slot_move[] = {
+ static const EnumPropertyItem slot_move[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}