diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-03 13:17:55 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-03 13:17:55 +0300 |
commit | 296a1afc0c7ddc50f6e6cadd3b0fc8d58155baa6 (patch) | |
tree | 8dc460695c372b6e3c9e410057ebbaceeb111505 /source/blender/editors/render | |
parent | 73a474dd8b4154234929d418690e8f8cf659c7e9 (diff) |
Cleanup: Remove unused lay_updated
Is no longer used, having it around was more of a confusion than
anything else.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index d6a968d993c..9632eec5420 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -734,24 +734,11 @@ static void render_endjob(void *rjv) /* Finally unlock the user interface (if it was locked). */ if (rj->interface_locked) { - Scene *scene; - /* Interface was locked, so window manager couldn't have been changed * and using one from Global will unlock exactly the same manager as * was locked before running the job. */ WM_set_locked_interface(G_MAIN->wm.first, false); - - /* We've freed all the derived caches before rendering, which is - * effectively the same as if we re-loaded the file. - * - * So let's not try being smart here and just reset all updated - * scene layers and use generic DAG_on_visible_update. - */ - for (scene = G_MAIN->scene.first; scene; scene = scene->id.next) { - scene->lay_updated = 0; - } - DEG_on_visible_update(G_MAIN, false); } } |