diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-02-09 23:57:53 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-02-10 01:38:24 +0300 |
commit | bdb42c2c2d08aeccef99d2d70e50186fa6fd8001 (patch) | |
tree | 1b4de2f4f3a14832187bde2e4015f0ee6955c687 /source/blender/editors/render | |
parent | 7b84a5a370a59eabfe798d8209889a2c05645854 (diff) |
Cleanup: remove redundant headers in source/blender/editors/
Remove redundant headers using
`./source/tools/utils_maintenance/code_clean.py`
Reviewed By: jmonteath
Ref D10364
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 10 | ||||
-rw-r--r-- | source/blender/editors/render/render_update.c | 6 |
2 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 4b84894c23d..50ba5907703 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -43,14 +43,10 @@ #include "DNA_userdef_types.h" #include "DNA_view3d_types.h" -#include "BKE_blender_undo.h" -#include "BKE_blender_version.h" -#include "BKE_camera.h" #include "BKE_colortools.h" #include "BKE_context.h" #include "BKE_global.h" #include "BKE_image.h" -#include "BKE_layer.h" #include "BKE_lib_id.h" #include "BKE_main.h" #include "BKE_node.h" @@ -58,19 +54,15 @@ #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_screen.h" -#include "BKE_undo_system.h" #include "DEG_depsgraph.h" #include "WM_api.h" #include "WM_types.h" -#include "ED_object.h" #include "ED_render.h" #include "ED_screen.h" -#include "ED_undo.h" #include "ED_util.h" -#include "ED_view3d.h" #include "BIF_glutil.h" @@ -85,8 +77,6 @@ #include "SEQ_relations.h" -#include "BLO_undofile.h" - #include "render_intern.h" /* Render Callbacks */ diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c index 499ffac6028..4ed1cbd60a5 100644 --- a/source/blender/editors/render/render_update.c +++ b/source/blender/editors/render/render_update.c @@ -25,7 +25,6 @@ #include "DNA_light_types.h" #include "DNA_material_types.h" -#include "DNA_meshdata_types.h" #include "DNA_node_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" @@ -33,7 +32,6 @@ #include "DNA_space_types.h" #include "DNA_view3d_types.h" #include "DNA_windowmanager_types.h" -#include "DNA_workspace_types.h" #include "DNA_world_types.h" #include "DRW_engine.h" @@ -44,13 +42,11 @@ #include "BKE_context.h" #include "BKE_icons.h" -#include "BKE_layer.h" #include "BKE_main.h" #include "BKE_material.h" #include "BKE_node.h" #include "BKE_paint.h" #include "BKE_scene.h" -#include "BKE_workspace.h" #include "RE_engine.h" #include "RE_pipeline.h" @@ -65,8 +61,6 @@ #include "WM_api.h" -#include "render_intern.h" /* own include */ - #include <stdio.h> /***************************** Render Engines ********************************/ |