diff options
author | Richard Antalik <richardantalik@gmail.com> | 2020-12-19 07:57:27 +0300 |
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committer | Richard Antalik <richardantalik@gmail.com> | 2020-12-19 08:29:15 +0300 |
commit | 046ca0749a9389ec52da90b29c8b2032f3225c51 (patch) | |
tree | 27ffdc0dc4d986296f3933370c1071ea5c505b94 /source/blender/editors/render | |
parent | 6942dd9f49003ead61f9a0e52b398ebc74a5e3cb (diff) |
Cleanup: Rename BKE_sequencer functions
API functions get SEQ_ prefix.
Intern functions get seq_ prefix
Functions also have appropriate category included in name.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 69c1e887392..46680f649cd 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -363,7 +363,7 @@ static int screen_render_exec(bContext *C, wmOperator *op) * otherwise, invalidated cache entries can make their way into * the output rendering. We can't put that into RE_RenderFrame, * since sequence rendering can call that recursively... (peter) */ - BKE_sequencer_cache_cleanup(scene); + SEQ_cache_cleanup(scene); RE_SetReports(re, op->reports); @@ -935,7 +935,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even /* Reports are done inside check function, and it will return false if there are other strips to * render. */ - if ((scene->r.scemode & R_DOSEQ) && BKE_sequencer_check_scene_recursion(scene, op->reports)) { + if ((scene->r.scemode & R_DOSEQ) && SEQ_relations_check_scene_recursion(scene, op->reports)) { return OPERATOR_CANCELLED; } @@ -957,7 +957,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even * otherwise, invalidated cache entries can make their way into * the output rendering. We can't put that into RE_RenderFrame, * since sequence rendering can call that recursively... (peter) */ - BKE_sequencer_cache_cleanup(scene); + SEQ_cache_cleanup(scene); /* store spare * get view3d layer, local layer, make this nice api call to render |