diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-18 11:38:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-18 11:38:51 +0400 |
commit | 4f19c1a995de507044d1b5ada7fb7398cdb32096 (patch) | |
tree | e46c13dd84a493177c80af0715f8f9b09c333943 /source/blender/editors/render | |
parent | e56f71400060f10f73bed6b5c52fc537e5a0d617 (diff) |
spelling cleanup
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 2 | ||||
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 4fbc5085b2d..c104b498095 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -609,7 +609,7 @@ void RENDER_OT_render(wmOperatorType *ot) ot->modal= screen_render_modal; ot->exec= screen_render_exec; - /*ot->poll= ED_operator_screenactive;*/ /* this isnt needed, causes failer in background mode */ + /*ot->poll= ED_operator_screenactive;*/ /* this isn't needed, causes failer in background mode */ RNA_def_boolean(ot->srna, "animation", 0, "Animation", "Render files from the animation range of this scene"); RNA_def_boolean(ot->srna, "write_still", 0, "Write Image", "Save rendered the image to the output path (used only when animation is disabled)"); diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 79832e2a9d1..c36ec5a90dd 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -439,7 +439,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) Object *camera= NULL; /* update animated image textures for gpu, etc, - * call before scene_update_for_newframe so modifiers with textuers dont lag 1 frame */ + * call before scene_update_for_newframe so modifiers with textuers don't lag 1 frame */ ED_image_update_frame(bmain, scene->r.cfra); /* go to next frame */ |