diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-03 20:31:46 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-03 20:31:46 +0400 |
commit | a2c182e9233333fc3b8ff40d352113ec95e7e30c (patch) | |
tree | 37a9e08f4e6c4bf794aa0c8c15af875299db4a1b /source/blender/editors/render | |
parent | 86cec98f9e1523ed41b67ef998174289dbae9b83 (diff) |
style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide).
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 18 | ||||
-rw-r--r-- | source/blender/editors/render/render_preview.c | 8 | ||||
-rw-r--r-- | source/blender/editors/render/render_update.c | 2 | ||||
-rw-r--r-- | source/blender/editors/render/render_view.c | 2 |
4 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index d018a8d03d3..4fbc5085b2d 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -155,7 +155,7 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat /* ****************************** render invoking ***************** */ /* set callbacks, exported to sequence render too. - Only call in foreground (UI) renders. */ + * Only call in foreground (UI) renders. */ static void screen_render_scene_layer_set(wmOperator *op, Main *mainp, Scene **scene, SceneRenderLayer **srl) { @@ -221,9 +221,9 @@ static int screen_render_exec(bContext *C, wmOperator *op) BKE_image_backup_render(scene, ima); /* cleanup sequencer caches before starting user triggered render. - otherwise, invalidated cache entries can make their way into - the output rendering. We can't put that into RE_BlenderFrame, - since sequence rendering can call that recursively... (peter) */ + * otherwise, invalidated cache entries can make their way into + * the output rendering. We can't put that into RE_BlenderFrame, + * since sequence rendering can call that recursively... (peter) */ seq_stripelem_cache_cleanup(); RE_SetReports(re, op->reports); @@ -517,9 +517,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event) multires_force_render_update(CTX_data_active_object(C)); /* cleanup sequencer caches before starting user triggered render. - otherwise, invalidated cache entries can make their way into - the output rendering. We can't put that into RE_BlenderFrame, - since sequence rendering can call that recursively... (peter) */ + * otherwise, invalidated cache entries can make their way into + * the output rendering. We can't put that into RE_BlenderFrame, + * since sequence rendering can call that recursively... (peter) */ seq_stripelem_cache_cleanup(); /* get editmode results */ @@ -586,8 +586,8 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event) WM_event_add_notifier(C, NC_SCENE|ND_RENDER_RESULT, scene); /* we set G.rendering here already instead of only in the job, this ensure - main loop or other scene updates are disabled in time, since they may - have started before the job thread */ + * main loop or other scene updates are disabled in time, since they may + * have started before the job thread */ G.rendering = 1; /* add modal handler for ESC */ diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 3eda30e1554..f0ef7c633cb 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -902,8 +902,8 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat iuser.scene= sp->scene; /* elubie: this needs to be changed: here image is always loaded if not - already there. Very expensive for large images. Need to find a way to - only get existing ibuf */ + * already there. Very expensive for large images. Need to find a way to + * only get existing ibuf */ ibuf = BKE_image_get_ibuf(ima, &iuser); if(ibuf==NULL || ibuf->rect==NULL) return; @@ -931,7 +931,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat shader_preview_startjob(customdata, stop, do_update); /* world is rendered with alpha=0, so it wasn't displayed - this could be render option for sky to, for later */ + * this could be render option for sky to, for later */ if(idtype == ID_WO) { set_alpha((char*)sp->pr_rect, sp->sizex, sp->sizey, 255); } @@ -945,7 +945,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat } /* use same function for icon & shader, so the job manager - does not run two of them at the same time. */ + * does not run two of them at the same time. */ static void common_preview_startjob(void *customdata, short *stop, short *do_update, float *UNUSED(progress)) { diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c index d921308aad5..4483d7d8ba1 100644 --- a/source/blender/editors/render/render_update.c +++ b/source/blender/editors/render/render_update.c @@ -76,7 +76,7 @@ void ED_render_scene_update(Main *bmain, Scene *scene, int updated) ARegion *ar; /* don't do this render engine update if we're updating the scene from - other threads doing e.g. rendering or baking jobs */ + * other threads doing e.g. rendering or baking jobs */ if(!BLI_thread_is_main()) return; diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c index d8719c7d7cd..8850bef286d 100644 --- a/source/blender/editors/render/render_view.c +++ b/source/blender/editors/render/render_view.c @@ -309,7 +309,7 @@ static int render_view_show_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent } else if(sima->next) { /* workaround for case of double prevspace, render window - with a file browser on top of it (same as in ED_area_prevspace) */ + * with a file browser on top of it (same as in ED_area_prevspace) */ if(sima->next->spacetype == SPACE_FILE && sima->next->next) ED_area_newspace(C, sa, sima->next->next->spacetype); else |