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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-13 08:22:19 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-13 08:22:19 +0300 |
commit | 8ad2642c4717dcfad31626f7eebac325a9827b73 (patch) | |
tree | 2d2ba09f1cd3849adb45eb51a590783a5a9eca02 /source/blender/editors/render | |
parent | 27231afce5e4d0832113415f4d3cdeed480b165f (diff) |
Cleanup: use "filepath" term for Main, BlendFileData & FileGlobal
Use "filepath" which is the current convention for naming full paths.
- Main use "name" which isn't obviously a file path.
- BlendFileData & FileGlobal used "filename" which is often
used for the name component of a path (without the directory).
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_preview.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index c37d7131347..e1121aa4b1e 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -461,7 +461,7 @@ static Scene *preview_prepare_scene( Scene *sce; Main *pr_main = sp->pr_main; - memcpy(pr_main->name, BKE_main_blendfile_path(bmain), sizeof(pr_main->name)); + memcpy(pr_main->filepath, BKE_main_blendfile_path(bmain), sizeof(pr_main->filepath)); sce = preview_get_scene(pr_main); if (sce) { |