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authorCampbell Barton <ideasman42@gmail.com>2021-12-13 08:22:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-13 08:22:19 +0300
commit8ad2642c4717dcfad31626f7eebac325a9827b73 (patch)
tree2d2ba09f1cd3849adb45eb51a590783a5a9eca02 /source/blender/editors/render
parent27231afce5e4d0832113415f4d3cdeed480b165f (diff)
Cleanup: use "filepath" term for Main, BlendFileData & FileGlobal
Use "filepath" which is the current convention for naming full paths. - Main use "name" which isn't obviously a file path. - BlendFileData & FileGlobal used "filename" which is often used for the name component of a path (without the directory).
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r--source/blender/editors/render/render_preview.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index c37d7131347..e1121aa4b1e 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -461,7 +461,7 @@ static Scene *preview_prepare_scene(
Scene *sce;
Main *pr_main = sp->pr_main;
- memcpy(pr_main->name, BKE_main_blendfile_path(bmain), sizeof(pr_main->name));
+ memcpy(pr_main->filepath, BKE_main_blendfile_path(bmain), sizeof(pr_main->filepath));
sce = preview_get_scene(pr_main);
if (sce) {