diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-09-09 17:41:46 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-09-09 17:42:35 +0300 |
commit | 5317dc716e3e0123570674e4637342cbd5d9559b (patch) | |
tree | 7a309f5a14cdcfbeb069a6c0b36dd5474e6e5ef4 /source/blender/editors/render | |
parent | c028b5980bc2db662a67b9c7e9c5743b4d5a72e5 (diff) |
Fix T45839 : Regression - Multi-layer image issues when using non-standard names
This was introduced in the fix for T44336 .
The code is now what it should have been in the first place at the time
of multiview commit.
ImageUser->passtype is being removed in favour of bringing
ImageUser->pass back.
Reviewers: sergey
Differential Revision: https://developer.blender.org/D1504
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c index 755b8dd303d..10de2d667ea 100644 --- a/source/blender/editors/render/render_internal.c +++ b/source/blender/editors/render/render_internal.c @@ -190,7 +190,7 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu * - sergey - */ /* TODO(sergey): Need to check has_combined here? */ - if (iuser->passtype == SCE_PASS_COMBINED) { + if (iuser->pass == 0) { RenderView *rv; size_t view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname); rv = RE_RenderViewGetById(rr, view_id); @@ -525,6 +525,7 @@ static void render_image_update_pass_and_layer(RenderJob *rj, RenderResult *rr, } } + iuser->pass = sima->iuser.pass; iuser->layer = sima->iuser.layer; RE_ReleaseResult(rj->re); @@ -898,7 +899,6 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even rj->write_still = is_write_still && !is_animation; rj->iuser.scene = scene; rj->iuser.ok = 1; - rj->iuser.passtype = SCE_PASS_COMBINED; rj->reports = op->reports; rj->orig_layer = 0; rj->last_layer = 0; |