diff options
author | Joe Eagar <joeedh@gmail.com> | 2015-09-14 00:51:36 +0300 |
---|---|---|
committer | Joe Eagar <joeedh@gmail.com> | 2015-09-14 00:52:31 +0300 |
commit | d64b1221c67846bb954855a19c8dd093b83adc8e (patch) | |
tree | 698f0523b21858bc7bf59b149fd1e2a2868b8fc8 /source/blender/editors/render | |
parent | e443dd4d9768394a61197dc187eb21c65aad7941 (diff) |
Fix crash in opengl render caused by gfx being blacklisted for
non-power-of-2 texture support. Note that all I did was pass
the correct width/height into glReadPixels; the result may not
be the same as if non2 textures were enabled.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index c718dfa9229..1654382e7fc 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -324,7 +324,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr) G.f &= ~G_RENDER_OGL; gp_rect = MEM_mallocN(sizex * sizey * sizeof(unsigned char) * 4, "offscreen rect"); - GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, gp_rect); + GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, gp_rect); BLI_assert(rectf != NULL); @@ -380,7 +380,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr) scene, v3d, ar, sizex, sizey, NULL, winmat, draw_bgpic, draw_sky, is_persp, oglrender->ofs, oglrender->fx, &fx_settings, viewname); - GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect); + GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, rect); } else { /* simple accumulation, less hassle then FSAA FBO's */ @@ -396,7 +396,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr) scene, v3d, ar, sizex, sizey, NULL, winmat, draw_bgpic, draw_sky, is_persp, oglrender->ofs, oglrender->fx, &fx_settings, viewname); - GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect); + GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, rect); for (i = 0; i < sizex * sizey * 4; i++) accum_buffer[i] = rect[i]; @@ -412,7 +412,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr) scene, v3d, ar, sizex, sizey, NULL, winmat_jitter, draw_bgpic, draw_sky, is_persp, oglrender->ofs, oglrender->fx, &fx_settings, viewname); - GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect); + GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, rect); for (i = 0; i < sizex * sizey * 4; i++) accum_buffer[i] += rect[i]; |