diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-02-15 20:37:59 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-02-15 21:29:09 +0300 |
commit | a428daada080771c75bb2003f60792dfea5f2121 (patch) | |
tree | 40430414b7032024e205e9f53c5e7e1c5c574cbd /source/blender/editors/render | |
parent | 883ef2c9cef5b25fb2da9233181e07cd2555c444 (diff) |
Layers: Separate between scene render layer (F12) and context render layer (everything else)
For now they are the same. However with workspaces they will be
different, and should be treated differently.
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_shading.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 986e9623fef..490182b17ed 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -653,7 +653,7 @@ void SCENE_OT_render_layer_add(wmOperatorType *ot) static int render_layer_remove_exec(bContext *C, wmOperator *UNUSED(op)) { Scene *scene = CTX_data_scene(C); - SceneLayer *sl = BKE_scene_layer_active(scene); + SceneLayer *sl = BKE_scene_layer_context_active(scene); if (!BKE_scene_layer_remove(CTX_data_main(C), scene, sl)) { return OPERATOR_CANCELLED; |