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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 12:21:20 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-13 15:17:37 +0300
commita1e2415ed51e2da97e3b182f18f462345a02ce14 (patch)
tree59d54c64e1e19bde4aab0d79aa2a51a66dabc877 /source/blender/editors/scene/scene_edit.c
parenteec5d3a8a8a26256fbae39d4f1fb01de6a648eea (diff)
Depsgraph: don't pass evaluation context to update functions.
The depsgraph now contains all the state needed to evaluate it. Differential Revision: https://developer.blender.org/D3147
Diffstat (limited to 'source/blender/editors/scene/scene_edit.c')
-rw-r--r--source/blender/editors/scene/scene_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c
index 76abc1489fd..d16d60ba7b9 100644
--- a/source/blender/editors/scene/scene_edit.c
+++ b/source/blender/editors/scene/scene_edit.c
@@ -149,7 +149,7 @@ void ED_scene_change_update(
ED_screen_update_after_scene_change(screen, scene_new, layer_new);
ED_render_engine_changed(bmain);
- ED_update_for_newframe(bmain, scene_new, layer_new, depsgraph);
+ ED_update_for_newframe(bmain, depsgraph);
/* complete redraw */
WM_event_add_notifier(C, NC_WINDOW, NULL);