diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-08 17:16:49 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-08 23:39:01 +0300 |
commit | 206c94fea98d44ed9667607638c455c7c0e63822 (patch) | |
tree | ddc1f6f30c18d10674daaeeaee6b465550447709 /source/blender/editors/scene | |
parent | 670e6cab4319b94c96c6a61cb76199f1054b935a (diff) |
Farewell Scene->base
While getting rid of Scene->base we got the following fixes:
* Fix "Convert To" operator
* Fix "NLA allowing to selected objects that are not selectable
* Fix scene.objects (readonly, no option to link/unlink)
Note: Collada needs to use the context SceneLayer for adding objects
however I added a placeholder, so Collada maintainers can fix this
properly.
Diffstat (limited to 'source/blender/editors/scene')
-rw-r--r-- | source/blender/editors/scene/scene_edit.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c index 4a104a330a4..dca4cc77e5b 100644 --- a/source/blender/editors/scene/scene_edit.c +++ b/source/blender/editors/scene/scene_edit.c @@ -132,7 +132,7 @@ void ED_scene_changed_update(Main *bmain, bContext *C, Scene *scene_new, const b DEG_graph_relations_update(depsgraph, bmain, scene_new); DEG_on_visible_update(bmain, false); - ED_screen_update_after_scene_change(active_screen, scene_new); + ED_screen_update_after_scene_change(active_screen, scene_new, layer_new); ED_render_engine_changed(bmain); ED_update_for_newframe(bmain, scene_new, depsgraph); |