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authorDalai Felinto <dfelinto@gmail.com>2017-11-08 17:16:49 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-08 23:39:01 +0300
commit206c94fea98d44ed9667607638c455c7c0e63822 (patch)
treeddc1f6f30c18d10674daaeeaee6b465550447709 /source/blender/editors/scene
parent670e6cab4319b94c96c6a61cb76199f1054b935a (diff)
Farewell Scene->base
While getting rid of Scene->base we got the following fixes: * Fix "Convert To" operator * Fix "NLA allowing to selected objects that are not selectable * Fix scene.objects (readonly, no option to link/unlink) Note: Collada needs to use the context SceneLayer for adding objects however I added a placeholder, so Collada maintainers can fix this properly.
Diffstat (limited to 'source/blender/editors/scene')
-rw-r--r--source/blender/editors/scene/scene_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c
index 4a104a330a4..dca4cc77e5b 100644
--- a/source/blender/editors/scene/scene_edit.c
+++ b/source/blender/editors/scene/scene_edit.c
@@ -132,7 +132,7 @@ void ED_scene_changed_update(Main *bmain, bContext *C, Scene *scene_new, const b
DEG_graph_relations_update(depsgraph, bmain, scene_new);
DEG_on_visible_update(bmain, false);
- ED_screen_update_after_scene_change(active_screen, scene_new);
+ ED_screen_update_after_scene_change(active_screen, scene_new, layer_new);
ED_render_engine_changed(bmain);
ED_update_for_newframe(bmain, scene_new, depsgraph);