diff options
author | Mike Erwin <significant.bit@gmail.com> | 2016-11-15 04:04:59 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-11-15 04:27:54 +0300 |
commit | 665aa6a2a0c672f43da55daddcc4fb4db09e78b1 (patch) | |
tree | 8ef2c45c18f71a84a9a93449cb8d34707bee25b8 /source/blender/editors/screen/area.c | |
parent | 8859aa38281803932fbd15039d313bd50da277fa (diff) |
blender 2.8: Opengl: UI_draw_roundbox
all is in the title too..
Reviewers: merwin
Reviewed By: merwin
Subscribers: Blendify, Severin
Tags: #bf_blender_2.8, #opengl_gfx
Maniphest Tasks: T49043
Differential Revision: https://developer.blender.org/D2337
Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r-- | source/blender/editors/screen/area.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 2acc9e7bfe7..bd35a7d580b 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -339,8 +339,8 @@ static void region_draw_azone_tab_plus(AZone *az) break; } - glColor4f(0.05f, 0.05f, 0.05f, 0.4f); - UI_draw_roundbox((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, 4.0f); + float color[4] = {0.05f, 0.05f, 0.05f, 0.4f}; + UI_draw_roundbox((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, 4.0f, color); glEnable(GL_BLEND); |