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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-24 00:50:24 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-07-24 00:50:24 +0400
commit0bb50594f9118eedaac32d716f2eaf81e3efe1dc (patch)
tree26a8c2e4747b9925037f1e3dfa10e3fd3a11224b /source/blender/editors/screen/area.c
parent062b1b88adc16cd580fb89c59839d7989a62e83e (diff)
2.5: UI
* Fix issue where it would automatically scroll when collapsing panels. * Fix panel dragging not taking zoom level into account. * Fix enum menu having too small default width in headers. * Fix tooltips not showing shortcuts etc. if there was not tooltip defined for the button. * Fix some refresh issues with color ramps. * Add a bit more space between columns in the layout engine. * Make scrollers darker so they are less distracting, and highlight instead of reverse shading when dragging.
Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r--source/blender/editors/screen/area.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 9ce124d9e4a..62f6e87f073 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1251,13 +1251,14 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *contex
else {
v2d->keepofs &= ~V2D_LOCKOFS_X;
v2d->keepofs |= V2D_LOCKOFS_Y;
-
+
// don't jump back when panels close or hide
x= MAX2(x, v2d->cur.xmax);
y= -y;
}
- UI_view2d_totRect_set(v2d, x, y);
+ // +V2D_SCROLL_HEIGHT is workaround to set the actual height
+ UI_view2d_totRect_set(v2d, x, y+V2D_SCROLL_HEIGHT);
/* set the view */
UI_view2d_view_ortho(C, v2d);