diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-08 19:34:41 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-08 19:34:41 +0400 |
commit | 5e749af4295ba3120cd882f6e35b49a80292915e (patch) | |
tree | 2b350597577eb619dd3192dc5250a7fbbb4fb6f0 /source/blender/editors/screen/area.c | |
parent | f3fd7d88002dcfe42e51738cbb7d2d2be756dd19 (diff) |
2.5: Various Fixes
* Context panel now draws without header, with arrows, no scene name.
* Softbody vertex group search popup.
* Improve names for autogenerated shortcut keys in menus.
* Make most Select menus in the 3D view header work.
* Fix armature border select selection syncing.
* Add POSE_OT_select_constraint_target,
MESH_OT_select_by_number_vertices, MESH_OT_select_vertex_path.
* Merge mesh select similar into one operator.
* Don't give MESH_OT_select_random Space hotkey.
* Add DAG_object_flush_update to many mesh edit tools, not calling this
will crash with modifiers.
* RNA_def_enum_funcs for dynamic enums in operators, but not very useful
without context yet.
* Fix refresh issue with image window header + editmode.
* Fix drawing of shadow mesh for image painting.
* Remove deprecated uiDefMenuButO and uiDefMenuSep functions.
* Remove keyval.c, code is in wm_keymap.c already.
* Rename WM_operator_redo to WM_operator_props_popup.
Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r-- | source/blender/editors/screen/area.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index dd8efd68604..1a061172ec1 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -1128,8 +1128,6 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *contex em= (ar->type->minsizex)? 10: 20; } - header= 20; // XXX - triangle= 22; x= 0; y= -style->panelouter; @@ -1150,10 +1148,14 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, char *contex block= uiBeginBlock(C, ar, pt->idname, UI_EMBOSS); panel= uiBeginPanel(sa, ar, block, pt, &open); + /* bad fixed values */ + header= (pt->flag & PNL_NO_HEADER)? 0: 20; + triangle= 22; + if(vertical) y -= header; - if(pt->draw_header && (open || vertical)) { + if(pt->draw_header && header && (open || vertical)) { /* for enabled buttons */ panel->layout= uiBlockLayout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, triangle, header+style->panelspace, header, 1, style); |