diff options
author | Ton Roosendaal <ton@blender.org> | 2013-03-10 18:30:24 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2013-03-10 18:30:24 +0400 |
commit | af16cd804c86155215f76b3dea71d29a96c8e69f (patch) | |
tree | 36613a05d4d344ffbc3e83055195e35495b447b8 /source/blender/editors/screen/area.c | |
parent | ea341574cb7b912f9e4672cd20eaddb756501a2d (diff) |
Bugfix #34365
Tiny tweak.
Dragging option (cursor change) for region dividers in editors was having an
un-even sensitivity hotspot. This conflicted with header buttons for example,
where the hotspot and bottons overlapped.
Now the hotspot is around the region-edge evenly.
Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r-- | source/blender/editors/screen/area.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index a0d83d7b9d8..921c7921dcb 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -590,7 +590,7 @@ static void area_azone_initialize(bScreen *screen, ScrArea *sa) BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2); } -#define AZONEPAD_EDGE (0.2f * U.widget_unit) +#define AZONEPAD_EDGE (0.1f * U.widget_unit) #define AZONEPAD_ICON (0.45f * U.widget_unit) static void region_azone_edge(AZone *az, ARegion *ar) { @@ -599,22 +599,22 @@ static void region_azone_edge(AZone *az, ARegion *ar) az->x1 = ar->winrct.xmin; az->y1 = ar->winrct.ymax - AZONEPAD_EDGE; az->x2 = ar->winrct.xmax; - az->y2 = ar->winrct.ymax; + az->y2 = ar->winrct.ymax + AZONEPAD_EDGE; break; case AE_BOTTOM_TO_TOPLEFT: az->x1 = ar->winrct.xmin; az->y1 = ar->winrct.ymin + AZONEPAD_EDGE; az->x2 = ar->winrct.xmax; - az->y2 = ar->winrct.ymin; + az->y2 = ar->winrct.ymin - AZONEPAD_EDGE; break; case AE_LEFT_TO_TOPRIGHT: - az->x1 = ar->winrct.xmin; + az->x1 = ar->winrct.xmin - AZONEPAD_EDGE; az->y1 = ar->winrct.ymin; az->x2 = ar->winrct.xmin + AZONEPAD_EDGE; az->y2 = ar->winrct.ymax; break; case AE_RIGHT_TO_TOPLEFT: - az->x1 = ar->winrct.xmax; + az->x1 = ar->winrct.xmax + AZONEPAD_EDGE; az->y1 = ar->winrct.ymin; az->x2 = ar->winrct.xmax - AZONEPAD_EDGE; az->y2 = ar->winrct.ymax; |