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authorTon Roosendaal <ton@blender.org>2012-12-12 22:58:11 +0400
committerTon Roosendaal <ton@blender.org>2012-12-12 22:58:11 +0400
commit12b642062c6fcef70151bd2424c2ebbc6a1a6843 (patch)
treecefb983f370b982f5e8b606c21ac884eb32a35a2 /source/blender/editors/screen/area.c
parent26ae649b01c1147ec2fbb147bb652a8bc49a0019 (diff)
Holiday coding log :)
Nice formatted version (pictures soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability Short list of main changes: - Transparent region option (over main region), added code to blend in/out such panels. - Min size window now 640 x 480 - Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake. - Macbook retina support, use command line --no-native-pixels to disable it - Timeline Marker label was drawing wrong - Trackpad and magic mouse: supports zoom (hold ctrl) - Fix for splash position: removed ghost function and made window size update after creation immediate - Fast undo buffer save now adds UI as well. Could be checked for regular file save even... Quit.blend and temp file saving use this now. - Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)" - New Userpref option "Keep Session" - this always saves quit.blend, and loads on start. This allows keeping UI and data without actual saves, until you actually save. When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header) - Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. - User preferences (themes, keymaps, user settings) now can be saved as a separate file. Old option is called "Save Startup File" the new one "Save User Settings". To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still. - OSX: fixed bug that stopped giving mouse events outside window. This also fixes "Continuous Grab" for OSX. (error since 2009)
Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r--source/blender/editors/screen/area.c167
1 files changed, 80 insertions, 87 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index f30e0abb4f3..852ce02fa40 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -235,8 +235,8 @@ static void region_draw_azone_icon(AZone *az)
static void draw_azone_plus(float x1, float y1, float x2, float y2)
{
- float width = 2.0f;
- float pad = 4.0f;
+ float width = 0.05f * U.widget_unit;
+ float pad = 0.2f * U.widget_unit;
glRectf((x1 + x2 - width) * 0.5f, y1 + pad, (x1 + x2 + width) * 0.5f, y2 - pad);
glRectf(x1 + pad, (y1 + y2 - width) * 0.5f, (x1 + x2 - width) * 0.5f, (y1 + y2 + width) * 0.5f);
@@ -395,47 +395,14 @@ void ED_area_overdraw(bContext *C)
}
-/* get scissor rect, checking overlapping regions */
-void region_scissor_winrct(ARegion *ar, rcti *winrct)
-{
- *winrct = ar->winrct;
-
- if (ELEM(ar->alignment, RGN_OVERLAP_LEFT, RGN_OVERLAP_RIGHT))
- return;
-
- while (ar->prev) {
- ar = ar->prev;
-
- if (BLI_rcti_isect(winrct, &ar->winrct, NULL)) {
- if (ar->flag & RGN_FLAG_HIDDEN) {
- /* pass */
- }
- else if (ar->alignment & RGN_SPLIT_PREV) {
- /* pass */
- }
- else if (ar->alignment == RGN_OVERLAP_LEFT) {
- winrct->xmin = ar->winrct.xmax + 1;
- }
- else if (ar->alignment == RGN_OVERLAP_RIGHT) {
- winrct->xmax = ar->winrct.xmin - 1;
- }
- else break;
- }
- }
-}
-
/* only exported for WM */
/* makes region ready for drawing, sets pixelspace */
void ED_region_set(const bContext *C, ARegion *ar)
{
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
- rcti winrct;
- /* checks other overlapping regions */
- region_scissor_winrct(ar, &winrct);
-
- ar->drawrct = winrct;
+ ar->drawrct = ar->winrct;
/* note; this sets state, so we can use wmOrtho and friends */
wmSubWindowScissorSet(win, ar->swinid, &ar->drawrct);
@@ -452,24 +419,20 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
wmWindow *win = CTX_wm_window(C);
ScrArea *sa = CTX_wm_area(C);
ARegionType *at = ar->type;
- rcti winrct;
/* see BKE_spacedata_draw_locks() */
if (at->do_lock)
return;
- /* checks other overlapping regions */
- region_scissor_winrct(ar, &winrct);
-
/* if no partial draw rect set, full rect */
if (ar->drawrct.xmin == ar->drawrct.xmax)
- ar->drawrct = winrct;
+ ar->drawrct = ar->winrct;
else {
/* extra clip for safety (intersect the rects, could use API func) */
- ar->drawrct.xmin = max_ii(winrct.xmin, ar->drawrct.xmin);
- ar->drawrct.ymin = max_ii(winrct.ymin, ar->drawrct.ymin);
- ar->drawrct.xmax = min_ii(winrct.xmax, ar->drawrct.xmax);
- ar->drawrct.ymax = min_ii(winrct.ymax, ar->drawrct.ymax);
+ ar->drawrct.xmin = max_ii(ar->winrct.xmin, ar->drawrct.xmin);
+ ar->drawrct.ymin = max_ii(ar->winrct.ymin, ar->drawrct.ymin);
+ ar->drawrct.xmax = min_ii(ar->winrct.xmax, ar->drawrct.xmax);
+ ar->drawrct.ymax = min_ii(ar->winrct.ymax, ar->drawrct.ymax);
}
/* note; this sets state, so we can use wmOrtho and friends */
@@ -500,7 +463,7 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
uiFreeInactiveBlocks(C, &ar->uiblocks);
if (sa)
- region_draw_emboss(ar, &winrct);
+ region_draw_emboss(ar, &ar->winrct);
}
/* **********************************
@@ -627,8 +590,8 @@ static void area_azone_initialize(bScreen *screen, ScrArea *sa)
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-#define AZONEPAD_EDGE 4
-#define AZONEPAD_ICON 9
+#define AZONEPAD_EDGE (0.2f * U.widget_unit)
+#define AZONEPAD_ICON (0.45f * U.widget_unit)
static void region_azone_edge(AZone *az, ARegion *ar)
{
switch (az->edge) {
@@ -720,8 +683,8 @@ static void region_azone_icon(ScrArea *sa, AZone *az, ARegion *ar)
}
}
-#define AZONEPAD_TAB_PLUSW 14
-#define AZONEPAD_TAB_PLUSH 14
+#define AZONEPAD_TAB_PLUSW (0.7f * U.widget_unit)
+#define AZONEPAD_TAB_PLUSH (0.7f * U.widget_unit)
/* region already made zero sized, in shape of edge */
static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
@@ -765,8 +728,8 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
}
-#define AZONEPAD_TABW 18
-#define AZONEPAD_TABH 7
+#define AZONEPAD_TABW (0.9f * U.widget_unit)
+#define AZONEPAD_TABH (0.35f * U.widget_unit)
/* region already made zero sized, in shape of edge */
static void region_azone_tab(ScrArea *sa, AZone *az, ARegion *ar)
@@ -809,8 +772,8 @@ static void region_azone_tab(ScrArea *sa, AZone *az, ARegion *ar)
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-#define AZONEPAD_TRIAW 16
-#define AZONEPAD_TRIAH 9
+#define AZONEPAD_TRIAW (0.8f * U.widget_unit)
+#define AZONEPAD_TRIAH (0.45f * U.widget_unit)
/* region already made zero sized, in shape of edge */
@@ -892,9 +855,9 @@ static void region_azone_add(ScrArea *sa, ARegion *ar, int alignment)
region_azone_initialize(sa, ar, AE_BOTTOM_TO_TOPLEFT);
else if (alignment == RGN_ALIGN_BOTTOM)
region_azone_initialize(sa, ar, AE_TOP_TO_BOTTOMRIGHT);
- else if (ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT))
+ else if (alignment == RGN_ALIGN_RIGHT)
region_azone_initialize(sa, ar, AE_LEFT_TO_TOPRIGHT);
- else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_OVERLAP_LEFT))
+ else if (alignment == RGN_ALIGN_LEFT)
region_azone_initialize(sa, ar, AE_RIGHT_TO_TOPLEFT);
}
@@ -909,7 +872,20 @@ static int rct_fits(rcti *rect, char dir, int size)
}
}
-static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int quad)
+/* *************************************************************** */
+
+/* overlapping regions only in the following restricted cases */
+static int region_is_overlap(wmWindow *win, ScrArea *sa, ARegion *ar)
+{
+ if (U.uiflag2 & USER_REGION_OVERLAP)
+ if (WM_is_draw_triple(win))
+ if (ELEM5(sa->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_SEQ, SPACE_CLIP, SPACE_NODE))
+ if (ELEM3(ar->regiontype, RGN_TYPE_TOOLS, RGN_TYPE_UI, RGN_TYPE_TOOL_PROPS))
+ return 1;
+ return 0;
+}
+
+static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti *remainder, int quad)
{
rcti *remainder_prev = remainder;
int prefsizex, prefsizey;
@@ -928,6 +904,9 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
alignment = ar->alignment & ~RGN_SPLIT_PREV;
+ /* set here, assuming userpref switching forces to call this again */
+ ar->overlap = region_is_overlap(win, sa, ar);
+
/* clear state flags first */
ar->flag &= ~RGN_FLAG_TOO_SMALL;
/* user errors */
@@ -935,15 +914,15 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
alignment = RGN_ALIGN_NONE;
/* prefsize, for header we stick to exception */
- prefsizex = ar->sizex ? ar->sizex : ar->type->prefsizex;
+ prefsizex = ar->sizex ? ar->sizex : UI_DPI_FAC * ar->type->prefsizex;
if (ar->regiontype == RGN_TYPE_HEADER) {
- prefsizey = ar->type->prefsizey;
+ prefsizey = ED_area_headersize();
}
else if (ar->regiontype == RGN_TYPE_UI && sa->spacetype == SPACE_FILE) {
prefsizey = UI_UNIT_Y * 2 + (UI_UNIT_Y / 2);
}
else {
- prefsizey = ar->sizey ? ar->sizey : ar->type->prefsizey;
+ prefsizey = ar->sizey ? ar->sizey : UI_DPI_FAC * ar->type->prefsizey;
}
@@ -985,7 +964,7 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
}
}
}
- else if (ELEM4(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT, RGN_OVERLAP_LEFT, RGN_OVERLAP_RIGHT)) {
+ else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
if (rct_fits(remainder, 'h', prefsizex) < 0) {
ar->flag |= RGN_FLAG_TOO_SMALL;
@@ -998,14 +977,14 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
ar->winrct = *remainder;
- if (ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT)) {
+ if (alignment == RGN_ALIGN_RIGHT) {
ar->winrct.xmin = ar->winrct.xmax - prefsizex + 1;
- if (alignment == RGN_ALIGN_RIGHT)
+ if (ar->overlap == 0)
remainder->xmax = ar->winrct.xmin - 1;
}
else {
ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
- if (alignment == RGN_ALIGN_LEFT)
+ if (ar->overlap == 0)
remainder->xmin = ar->winrct.xmax + 1;
}
}
@@ -1090,9 +1069,9 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
ar->winrct.ymin = ar->winrct.ymax;
else if (alignment == RGN_ALIGN_BOTTOM)
ar->winrct.ymax = ar->winrct.ymin;
- else if (ELEM(alignment, RGN_ALIGN_RIGHT, RGN_OVERLAP_RIGHT))
+ else if (alignment == RGN_ALIGN_RIGHT)
ar->winrct.xmin = ar->winrct.xmax;
- else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_OVERLAP_LEFT))
+ else if (alignment == RGN_ALIGN_LEFT)
ar->winrct.xmax = ar->winrct.xmin;
else /* prevent winrct to be valid */
ar->winrct.xmax = ar->winrct.xmin;
@@ -1121,12 +1100,12 @@ static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, int
region_azone_add(sa, ar, alignment);
}
- region_rect_recursive(sa, ar->next, remainder, quad);
+ region_rect_recursive(win, sa, ar->next, remainder, quad);
}
static void area_calc_totrct(ScrArea *sa, int sizex, int sizey)
{
- short rt = 0; // CLAMPIS(G.debug_value, 0, 16);
+ short rt = U.pixelsize > 1 ? 1 : 0;
if (sa->v1->vec.x > 0) sa->totrct.xmin = sa->v1->vec.x + 1 + rt;
else sa->totrct.xmin = sa->v1->vec.x;
@@ -1229,14 +1208,14 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
ar->type = BKE_regiontype_from_id(sa->type, ar->regiontype);
/* area sizes */
- area_calc_totrct(sa, win->sizex, win->sizey);
+ area_calc_totrct(sa, WM_window_pixels_x(win), WM_window_pixels_y(win));
/* clear all azones, add the area triange widgets */
area_azone_initialize(win->screen, sa);
/* region rect sizes */
rect = sa->totrct;
- region_rect_recursive(sa, sa->regionbase.first, &rect, 0);
+ region_rect_recursive(win, sa, sa->regionbase.first, &rect, 0);
/* default area handlers */
ed_default_handlers(wm, sa, &sa->handlers, sa->type->keymapflag);
@@ -1284,11 +1263,17 @@ void ED_region_toggle_hidden(bContext *C, ARegion *ar)
ar->flag ^= RGN_FLAG_HIDDEN;
- if (ar->flag & RGN_FLAG_HIDDEN)
- WM_event_remove_handlers(C, &ar->handlers);
+ if (ar->overlap) {
+ /* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
+ region_blend_start(C, sa, ar);
+ }
+ else {
+ if (ar->flag & RGN_FLAG_HIDDEN)
+ WM_event_remove_handlers(C, &ar->handlers);
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
- ED_area_tag_redraw(sa);
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
+ ED_area_tag_redraw(sa);
+ }
}
/* sa2 to sa1, we swap spaces for fullscreen to keep all allocated data */
@@ -1441,7 +1426,7 @@ void ED_area_prevspace(bContext *C, ScrArea *sa)
{
SpaceLink *sl = (sa) ? sa->spacedata.first : CTX_wm_space_data(C);
- if (sl->next) {
+ if (sl && sl->next) {
/* workaround for case of double prevspace, render window
* with a file browser on top of it */
if (sl->next->spacetype == SPACE_FILE && sl->next->next)
@@ -1565,14 +1550,14 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *context, int contextnr)
{
ScrArea *sa = CTX_wm_area(C);
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiBlock *block;
PanelType *pt;
Panel *panel;
View2D *v2d = &ar->v2d;
View2DScrollers *scrollers;
int x, y, xco, yco, w, em, triangle, open, newcontext = 0;
-
+
if (contextnr >= 0)
newcontext = UI_view2d_tab_set(v2d, contextnr);
@@ -1653,8 +1638,18 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
uiEndPanels(C, ar, &x, &y);
/* clear */
- UI_ThemeClearColor((ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
- glClear(GL_COLOR_BUFFER_BIT);
+ if (ar->overlap) {
+ /* view should be in pixelspace */
+ UI_view2d_view_restore(C);
+ glEnable(GL_BLEND);
+ UI_ThemeColor4((ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
+ glRecti(0, 0, BLI_rcti_size_x(&ar->winrct), BLI_rcti_size_y(&ar->winrct));
+ glDisable(GL_BLEND);
+ }
+ else {
+ UI_ThemeClearColor((ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
/* before setting the view */
if (vertical) {
@@ -1725,7 +1720,7 @@ void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
void ED_region_header(const bContext *C, ARegion *ar)
{
- uiStyle *style = UI_GetStyle();
+ uiStyle *style = UI_GetStyleDraw();
uiBlock *block;
uiLayout *layout;
HeaderType *ht;
@@ -1740,8 +1735,8 @@ void ED_region_header(const bContext *C, ARegion *ar)
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(&ar->v2d);
- xco = maxco = 8;
- yco = headery - 4;
+ xco = maxco = 0.4f * UI_UNIT_X;
+ yco = headery - floor(0.2f * UI_UNIT_Y);
/* draw all headers types */
for (ht = ar->type->headertypes.first; ht; ht = ht->next) {
@@ -1784,18 +1779,16 @@ void ED_region_header_init(ARegion *ar)
/* UI_UNIT_Y is defined as U variable now, depending dpi */
int ED_area_headersize(void)
{
- return UI_UNIT_Y + 6;
+ return (int)(1.3f * UI_UNIT_Y);
}
void ED_region_info_draw(ARegion *ar, const char *text, int block, float alpha)
{
- const int header_height = 18;
- uiStyle *style = UI_GetStyle();
+ const int header_height = UI_UNIT_Y;
+ uiStyle *style = UI_GetStyleDraw();
int fontid = style->widget.uifont_id;
rcti rect;
- BLF_size(fontid, 11.0f, 72);
-
/* background box */
rect = ar->winrct;
rect.xmin = 0;