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author | Campbell Barton <ideasman42@gmail.com> | 2014-03-17 22:34:43 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-03-17 22:40:18 +0400 |
commit | a861e5572a70111bbe3ae84d82595eddc43b7d88 (patch) | |
tree | 67a40a99d66eba461db26f8a56f302798293e42e /source/blender/editors/screen/glutil.c | |
parent | ec4e12d9a2f080aa7dfdd7375288f1804de1224d (diff) |
UI: Add theme color for viewport overlay
Was using wire or black in many places, this color is used for cursor,
camera guides, transform helper lines. So its possible to have a dark
background with light overlay color.
Patch D331 by Brita, with some edits.
Diffstat (limited to 'source/blender/editors/screen/glutil.c')
-rw-r--r-- | source/blender/editors/screen/glutil.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 73953b8f228..c75485d93f9 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -147,7 +147,8 @@ const GLubyte stipple_checker_8px[128] = { 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255}; - +/* UNUSED */ +#if 0 void fdrawbezier(float vec[4][3]) { float dist; @@ -177,6 +178,7 @@ void fdrawbezier(float vec[4][3]) } glEnd(); } +#endif void fdrawline(float x1, float y1, float x2, float y2) { |