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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-02-25 23:58:23 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-02-26 02:16:46 +0300
commit2724fad582676d2c164b05fe6fccf7a15d88adba (patch)
tree350f10451c9220f258eb3c60f5b5270c6c3d0d1a /source/blender/editors/screen/glutil.c
parente9011100f75c22b3a9c9021fd49fb007efa03ed0 (diff)
OpenGL: replace gluProject and gluUnProject, and simplify surrounding code.
Part of T49042.
Diffstat (limited to 'source/blender/editors/screen/glutil.c')
-rw-r--r--source/blender/editors/screen/glutil.c27
1 files changed, 0 insertions, 27 deletions
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 580592bf6e3..15e6525cd27 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -969,33 +969,6 @@ void glaEnd2DDraw(gla2DDrawInfo *di)
#endif /* UNUSED */
-/* Uses current OpenGL state to get view matrices for gluProject/gluUnProject */
-void bgl_get_mats(bglMats *mats)
-{
- const double badvalue = 1.0e-6;
-
- glGetDoublev(GL_MODELVIEW_MATRIX, mats->modelview);
- glGetDoublev(GL_PROJECTION_MATRIX, mats->projection);
- glGetIntegerv(GL_VIEWPORT, (GLint *)mats->viewport);
-
- /* Very strange code here - it seems that certain bad values in the
- * modelview matrix can cause gluUnProject to give bad results. */
- if (mats->modelview[0] < badvalue &&
- mats->modelview[0] > -badvalue)
- {
- mats->modelview[0] = 0;
- }
- if (mats->modelview[5] < badvalue &&
- mats->modelview[5] > -badvalue)
- {
- mats->modelview[5] = 0;
- }
-
- /* Set up viewport so that gluUnProject will give correct values */
- mats->viewport[0] = 0;
- mats->viewport[1] = 0;
-}
-
/* *************** glPolygonOffset hack ************* */
/**