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authorMike Erwin <significant.bit@gmail.com>2016-01-04 09:37:55 +0300
committerMike Erwin <significant.bit@gmail.com>2016-01-04 09:38:49 +0300
commit1eb5e0b6608b2c2bbc9813d9155ea379a5bc8ef4 (patch)
tree6ecdf21d5f938a872e6a187823fda8c9285917f7 /source/blender/editors/screen/glutil.c
parentd2b4f9c627e6a9621797d7b9b8b3b83d3bfc2db5 (diff)
minor cleanup
Diffstat (limited to 'source/blender/editors/screen/glutil.c')
-rw-r--r--source/blender/editors/screen/glutil.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 44ccf9a56bf..0b83bf993ae 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -71,7 +71,7 @@ void fdrawbezier(float vec[4][3])
vec[2][0] = vec[3][0] - dist;
vec[2][1] = vec[3][1];
- /* we can reuse the dist variable here to increment the GL curve eval amount*/
+ /* we can reuse the dist variable here to increment the GL curve eval amount */
dist = 1.0f / curve_res;
cpack(0x0);
@@ -408,7 +408,7 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
components = 4;
else if (format == GL_RGB)
components = 3;
- else if (ELEM(format, GL_LUMINANCE, GL_ALPHA))
+ else if (ELEM(format, GL_LUMINANCE, GL_ALPHA))
components = 1;
else {
BLI_assert(!"Incompatible format passed to glaDrawPixelsTexScaled");
@@ -427,7 +427,7 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F_ARB, tex_w, tex_h, 0, format, GL_FLOAT, NULL);
}
else {
- /* switch to 8bit RGBA for byte buffer */
+ /* switch to 8bit RGBA for byte buffer */
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, tex_w, tex_h, 0, format, GL_UNSIGNED_BYTE, NULL);
}
@@ -444,14 +444,14 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
float rast_x = x + subpart_x * offset_x * xzoom;
float rast_y = y + subpart_y * offset_y * yzoom;
- /* check if we already got these because we always get 2 more when doing seamless*/
+ /* check if we already got these because we always get 2 more when doing seamless */
if (subpart_w <= seamless || subpart_h <= seamless)
continue;
if (type == GL_FLOAT) {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subpart_w, subpart_h, format, GL_FLOAT, &f_rect[((size_t)subpart_y) * offset_y * img_w * components + subpart_x * offset_x * components]);
- /* add an extra border of pixels so linear looks ok at edges of full image. */
+ /* add an extra border of pixels so linear looks ok at edges of full image */
if (subpart_w < tex_w)
glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, 0, 1, subpart_h, format, GL_FLOAT, &f_rect[((size_t)subpart_y) * offset_y * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
if (subpart_h < tex_h)
@@ -860,7 +860,7 @@ void bgl_get_mats(bglMats *mats)
*/
void bglPolygonOffset(float viewdist, float dist)
{
- static float winmat[16], offset = 0.0;
+ static float winmat[16], offset = 0.0f;
if (dist != 0.0f) {
float offs;
@@ -901,7 +901,6 @@ void bglPolygonOffset(float viewdist, float dist)
glMatrixMode(GL_MODELVIEW);
}
else {
-
glMatrixMode(GL_PROJECTION);
winmat[14] += offset;
offset = 0.0;
@@ -1000,8 +999,7 @@ void glaDrawImBuf_glsl(ImBuf *ibuf, float x, float y, int zoomfilter,
display_buffer = IMB_display_buffer_acquire(ibuf, view_settings, display_settings, &cache_handle);
if (display_buffer)
- glaDrawPixelsAuto(x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE,
- zoomfilter, display_buffer);
+ glaDrawPixelsAuto(x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, zoomfilter, display_buffer);
IMB_display_buffer_release(cache_handle);
}