diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-16 15:47:13 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-18 22:30:10 +0300 |
commit | a1459b2f7a53fc9e7a52260e975c47c48c6c383d (patch) | |
tree | 2a6c612d8efd0fa3240a7618b66490b8be1b8bbd /source/blender/editors/screen/screen_draw.c | |
parent | 2ae1c895a2f7590d0783a27176085da45ef12bc5 (diff) |
Cleanup: GPU: Move towards an explicit Blend state
This make use of the GLStateStack functions for:
- `GPU_blend()`
- `GPU_blend_set_func()`
- `GPU_blend_set_func_separate()`
The goal is to unify them using an explicit state setting.
This will remove the need to use obscure blend functions
Diffstat (limited to 'source/blender/editors/screen/screen_draw.c')
-rw-r--r-- | source/blender/editors/screen/screen_draw.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c index d8d47fb01aa..b0e96c2dae1 100644 --- a/source/blender/editors/screen/screen_draw.c +++ b/source/blender/editors/screen/screen_draw.c @@ -308,10 +308,9 @@ static void scrarea_draw_shape_dark(ScrArea *area, char dir, uint pos) */ static void scrarea_draw_shape_light(ScrArea *area, char UNUSED(dir), uint pos) { - GPU_blend_set_func(GPU_DST_COLOR, GPU_SRC_ALPHA); - /* value 181 was hardly computed: 181~105 */ - immUniformColor4ub(255, 255, 255, 50); - /* draw_join_shape(area, dir); */ + GPU_blend_set_func_separate( + GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA); + immUniformColor4ub(255, 255, 255, 25); immRectf(pos, area->v1->vec.x, area->v1->vec.y, area->v3->vec.x, area->v3->vec.y); } |