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authorJacques Lucke <jacques@blender.org>2020-08-20 17:29:34 +0300
committerJacques Lucke <jacques@blender.org>2020-08-20 17:29:34 +0300
commit263148dbacc496b922a46397fd94e558e0d1e9ac (patch)
tree92edccf586ae09d858393362953429282a615c0a /source/blender/editors/screen/screen_edit.c
parent948e080fc5bb501f5fde183c3d5f52c3ca797190 (diff)
Depsgraph: refactor tagging after time changes
This reverts {rB1693a5efe91999b60b3dc0bdff727473b3bd00bb} and implements an alternative solution. The old patch had the problem that the depsgraph would always evaluate at the current frame of the original scene (even when `DEG_evaluate_on_framechange` was used). Now it is possible to evaluate the depsgraph at a specific frame without having to change the original scene. Reviewers: sergey, sybren Differential Revision: https://developer.blender.org/D8616
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r--source/blender/editors/screen/screen_edit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index dbf84cad80b..a2509c7a330 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1576,7 +1576,7 @@ void ED_update_for_newframe(Main *bmain, Depsgraph *depsgraph)
{
Scene *scene = DEG_get_input_scene(depsgraph);
- DEG_id_tag_update_ex(bmain, &scene->id, ID_RECALC_TIME);
+ DEG_time_tag_update(bmain);
#ifdef DURIAN_CAMERA_SWITCH
void *camera = BKE_scene_camera_switch_find(scene);