diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-06 19:18:10 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-09 16:47:59 +0300 |
commit | 598ab525da3df3fef2033c159c570688c7282a8f (patch) | |
tree | ba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/editors/screen/screen_edit.c | |
parent | ee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff) |
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.
There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).
For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.
Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r-- | source/blender/editors/screen/screen_edit.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 2000c707b8e..d62ea73876f 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -307,26 +307,26 @@ int area_getorientation(ScrArea *sa, ScrArea *sb) int tolerance = U.pixelsize * 4; if (saBL->vec.x == sbBR->vec.x && saTL->vec.x == sbTR->vec.x) { /* sa to right of sb = W */ - if ((ABS(saBL->vec.y - sbBR->vec.y) <= tolerance) && - (ABS(saTL->vec.y - sbTR->vec.y) <= tolerance)) { + if ((abs(saBL->vec.y - sbBR->vec.y) <= tolerance) && + (abs(saTL->vec.y - sbTR->vec.y) <= tolerance)) { return 0; } } else if (saTL->vec.y == sbBL->vec.y && saTR->vec.y == sbBR->vec.y) { /* sa to bottom of sb = N */ - if ((ABS(saTL->vec.x - sbBL->vec.x) <= tolerance) && - (ABS(saTR->vec.x - sbBR->vec.x) <= tolerance)) { + if ((abs(saTL->vec.x - sbBL->vec.x) <= tolerance) && + (abs(saTR->vec.x - sbBR->vec.x) <= tolerance)) { return 1; } } else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* sa to left of sb = E */ - if ((ABS(saTR->vec.y - sbTL->vec.y) <= tolerance) && - (ABS(saBR->vec.y - sbBL->vec.y) <= tolerance)) { + if ((abs(saTR->vec.y - sbTL->vec.y) <= tolerance) && + (abs(saBR->vec.y - sbBL->vec.y) <= tolerance)) { return 2; } } else if (saBL->vec.y == sbTL->vec.y && saBR->vec.y == sbTR->vec.y) { /* sa on top of sb = S*/ - if ((ABS(saBL->vec.x - sbTL->vec.x) <= tolerance) && - (ABS(saBR->vec.x - sbTR->vec.x) <= tolerance)) { + if ((abs(saBL->vec.x - sbTL->vec.x) <= tolerance) && + (abs(saBR->vec.x - sbTR->vec.x) <= tolerance)) { return 3; } } |