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author | Ton Roosendaal <ton@blender.org> | 2008-12-09 18:59:43 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2008-12-09 18:59:43 +0300 |
commit | b205ec4f18b704edc63f914cefc2d16b2784803a (patch) | |
tree | 11eff09eb1eeebf2e18e8fde759b1b673f00948c /source/blender/editors/screen/screen_edit.c | |
parent | b9e04c67dce1e808c06f67ec3ae43e763f67d46b (diff) |
2.5
Area Manager: revised how an area subdivision gets managed. Originally
the 'spacedata' would store regiondata too, but this already became
impractical (like having view2d data in region is useful). So I left
that part how it is. See new diagram:
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/AreaManager
This means that regions in an Area define location/size or constraints
for how they get arranged. The "RegionType" which is linked to this
defines its functionality.
For fun, test, and code validation: two temporary hotkeys added.
SKEY: splits current region horizontally
SHIFT+S: splits vertically
Note - in outliner - that "context" sticks to the Area as whole, the region
here only defines view. That's the purpose. :) For two outliners with different
context you open 2 areas.
Also note that dragging screen-edges shows the region-alignment type (split
with percentage).
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
0 files changed, 0 insertions, 0 deletions