diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/screen/screen_edit.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r-- | source/blender/editors/screen/screen_edit.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index dfe2942868f..b702edf8864 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -1303,13 +1303,13 @@ bool ED_screen_change(bContext *C, bScreen *sc) return false; } -static void screen_set_3dview_camera(Scene *scene, SceneLayer *scene_layer, ScrArea *sa, View3D *v3d) +static void screen_set_3dview_camera(Scene *scene, ViewLayer *view_layer, ScrArea *sa, View3D *v3d) { /* fix any cameras that are used in the 3d view but not in the scene */ BKE_screen_view3d_sync(v3d, scene); - if (!v3d->camera || !BKE_scene_layer_base_find(scene_layer, v3d->camera)) { - v3d->camera = BKE_scene_layer_camera_find(scene_layer); + if (!v3d->camera || !BKE_view_layer_base_find(view_layer, v3d->camera)) { + v3d->camera = BKE_view_layer_camera_find(view_layer); // XXX if (sc == curscreen) handle_view3d_lock(); if (!v3d->camera) { ARegion *ar; @@ -1333,13 +1333,13 @@ static void screen_set_3dview_camera(Scene *scene, SceneLayer *scene_layer, ScrA } } -void ED_screen_update_after_scene_change(const bScreen *screen, Scene *scene_new, SceneLayer *scene_layer) +void ED_screen_update_after_scene_change(const bScreen *screen, Scene *scene_new, ViewLayer *view_layer) { for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) { for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; - screen_set_3dview_camera(scene_new, scene_layer, sa, v3d); + screen_set_3dview_camera(scene_new, view_layer, sa, v3d); } } } @@ -1727,7 +1727,7 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh) } /* results in fully updated anim system */ -void ED_update_for_newframe(Main *bmain, Scene *scene, SceneLayer *scene_layer, struct Depsgraph *depsgraph) +void ED_update_for_newframe(Main *bmain, Scene *scene, ViewLayer *view_layer, struct Depsgraph *depsgraph) { #ifdef DURIAN_CAMERA_SWITCH void *camera = BKE_scene_camera_switch_find(scene); @@ -1744,7 +1744,7 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, SceneLayer *scene_layer, ED_clip_update_frame(bmain, scene->r.cfra); /* this function applies the changes too */ - BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, scene_layer); + BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer); /* composite */ if (scene->use_nodes && scene->nodetree) |