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authorSergey Sharybin <sergey.vfx@gmail.com>2020-03-06 19:18:10 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-03-09 16:47:59 +0300
commit598ab525da3df3fef2033c159c570688c7282a8f (patch)
treeba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/editors/screen/screen_edit.c
parentee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff)
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is similar to how C++ math is implemented it can not be easily achieved with just preprocessor in a way which does not have side-effects on wrong usage. There macros where often used on a non-trivial expression, and there was at least one usage where it was causing an actual side effect/bug on Windows (see change around square_f(sh[index++]) in studiolight.c). For such cases it is handy to have a function which is guaranteed to have zero side-effects. The motivation behind actually removing the macros is that there is already a way to do similar calculation. Also, not having such macros is a way to guarantee that its usage is not changed in a way which have side-effects and that it's not used as an inspiration for cases where it should not be used. Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r--source/blender/editors/screen/screen_edit.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 2000c707b8e..d62ea73876f 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -307,26 +307,26 @@ int area_getorientation(ScrArea *sa, ScrArea *sb)
int tolerance = U.pixelsize * 4;
if (saBL->vec.x == sbBR->vec.x && saTL->vec.x == sbTR->vec.x) { /* sa to right of sb = W */
- if ((ABS(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
- (ABS(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
+ if ((abs(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
+ (abs(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
return 0;
}
}
else if (saTL->vec.y == sbBL->vec.y && saTR->vec.y == sbBR->vec.y) { /* sa to bottom of sb = N */
- if ((ABS(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
- (ABS(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
+ if ((abs(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
+ (abs(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
return 1;
}
}
else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* sa to left of sb = E */
- if ((ABS(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
- (ABS(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
+ if ((abs(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
+ (abs(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
return 2;
}
}
else if (saBL->vec.y == sbTL->vec.y && saBR->vec.y == sbTR->vec.y) { /* sa on top of sb = S*/
- if ((ABS(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
- (ABS(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
+ if ((abs(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
+ (abs(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
return 3;
}
}