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authorSergey Sharybin <sergey.vfx@gmail.com>2019-04-19 12:53:00 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-04-19 16:16:33 +0300
commitfd05d7bbcb3d513ae5521dce5f98b463ebf25130 (patch)
treece1db7ea835ae7505524f73ca24cea6a1dca2c50 /source/blender/editors/screen/screen_edit.c
parent81e0973dec0085286ae2a80f6f8a8da896fb5b48 (diff)
Cleanup: Remove unneeded compositor update function
Similar to previous commit. Compositing with animation on socket values and image sequences still works fine.
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r--source/blender/editors/screen/screen_edit.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 8916577a33d..d9e7a50c646 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1447,10 +1447,6 @@ void ED_update_for_newframe(Main *bmain, Depsgraph *depsgraph)
/* this function applies the changes too */
BKE_scene_graph_update_for_newframe(depsgraph, bmain);
-
- /* composite */
- if (scene->use_nodes && scene->nodetree)
- ntreeCompositTagAnimated(scene->nodetree);
}
/*