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authorJulian Eisel <julian@blender.org>2020-04-03 15:23:21 +0300
committerJulian Eisel <julian@blender.org>2020-04-03 15:42:24 +0300
commitad85989a3f8825eba990b73ce0ee59d71d9b585c (patch)
treecd22189b8c50ce7036f4361267e2878a9faa9ac6 /source/blender/editors/screen/screen_geometry.c
parentcff49e625f0379d8449d20147a645f90ef2d321a (diff)
Cleanup: Rename bScreen variables from sc/scr to screen
Part of T74432. Mostly a careful batch rename but had to do few smaller fixes. Also ran clang-format on affected files.
Diffstat (limited to 'source/blender/editors/screen/screen_geometry.c')
-rw-r--r--source/blender/editors/screen/screen_geometry.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/editors/screen/screen_geometry.c b/source/blender/editors/screen/screen_geometry.c
index 9169bf37116..178c375c8ee 100644
--- a/source/blender/editors/screen/screen_geometry.c
+++ b/source/blender/editors/screen/screen_geometry.c
@@ -57,9 +57,9 @@ ScrVert *screen_geom_vertex_add_ex(ScrAreaMap *area_map, short x, short y)
BLI_addtail(&area_map->vertbase, sv);
return sv;
}
-ScrVert *screen_geom_vertex_add(bScreen *sc, short x, short y)
+ScrVert *screen_geom_vertex_add(bScreen *screen, short x, short y)
{
- return screen_geom_vertex_add_ex(AREAMAP_FROM_SCREEN(sc), x, y);
+ return screen_geom_vertex_add_ex(AREAMAP_FROM_SCREEN(screen), x, y);
}
ScrEdge *screen_geom_edge_add_ex(ScrAreaMap *area_map, ScrVert *v1, ScrVert *v2)
@@ -73,9 +73,9 @@ ScrEdge *screen_geom_edge_add_ex(ScrAreaMap *area_map, ScrVert *v1, ScrVert *v2)
BLI_addtail(&area_map->edgebase, se);
return se;
}
-ScrEdge *screen_geom_edge_add(bScreen *sc, ScrVert *v1, ScrVert *v2)
+ScrEdge *screen_geom_edge_add(bScreen *screen, ScrVert *v1, ScrVert *v2)
{
- return screen_geom_edge_add_ex(AREAMAP_FROM_SCREEN(sc), v1, v2);
+ return screen_geom_edge_add_ex(AREAMAP_FROM_SCREEN(screen), v1, v2);
}
bool screen_geom_edge_is_horizontal(ScrEdge *se)
@@ -153,7 +153,7 @@ ScrEdge *screen_geom_find_active_scredge(const wmWindow *win,
* * Ensure areas have a minimum height.
* * Correctly set global areas to their fixed height.
*/
-void screen_geom_vertices_scale(const wmWindow *win, bScreen *sc)
+void screen_geom_vertices_scale(const wmWindow *win, bScreen *screen)
{
rcti window_rect, screen_rect;
@@ -170,7 +170,7 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *sc)
min[0] = min[1] = 20000.0f;
max[0] = max[1] = 0.0f;
- for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ for (sv = screen->vertbase.first; sv; sv = sv->next) {
const float fv[2] = {(float)sv->vec.x, (float)sv->vec.y};
minmax_v2v2_v2(min, max, fv);
}
@@ -183,7 +183,7 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *sc)
const float facy = ((float)screen_size_y - 1) / ((float)screen_size_y_prev - 1);
/* make sure it fits! */
- for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ for (sv = screen->vertbase.first; sv; sv = sv->next) {
sv->vec.x = screen_rect.xmin + round_fl_to_short((sv->vec.x - min[0]) * facx);
CLAMP(sv->vec.x, screen_rect.xmin, screen_rect.xmax - 1);
@@ -198,17 +198,17 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *sc)
if (facy > 1) {
/* Keep timeline small in video edit workspace. */
- for (ScrArea *area = sc->areabase.first; area; area = area->next) {
+ for (ScrArea *area = screen->areabase.first; area; area = area->next) {
if (area->spacetype == SPACE_ACTION && area->v1->vec.y == screen_rect.ymin &&
screen_geom_area_height(area) <= headery * facy + 1) {
- ScrEdge *se = BKE_screen_find_edge(sc, area->v2, area->v3);
+ ScrEdge *se = BKE_screen_find_edge(screen, area->v2, area->v3);
if (se) {
const int yval = area->v1->vec.y + headery - 1;
screen_geom_select_connected_edge(win, se);
/* all selected vertices get the right offset */
- for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ for (sv = screen->vertbase.first; sv; sv = sv->next) {
/* if is a collapsed area */
if (sv != area->v1 && sv != area->v4) {
if (sv->flag) {
@@ -222,17 +222,17 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *sc)
}
if (facy < 1) {
/* make each window at least ED_area_headersize() high */
- for (ScrArea *area = sc->areabase.first; area; area = area->next) {
+ for (ScrArea *area = screen->areabase.first; area; area = area->next) {
if (screen_geom_area_height(area) < headery) {
/* lower edge */
- ScrEdge *se = BKE_screen_find_edge(sc, area->v4, area->v1);
+ ScrEdge *se = BKE_screen_find_edge(screen, area->v4, area->v1);
if (se && area->v1 != area->v2) {
const int yval = area->v2->vec.y - headery + 1;
screen_geom_select_connected_edge(win, se);
/* all selected vertices get the right offset */
- for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ for (sv = screen->vertbase.first; sv; sv = sv->next) {
/* if is not a collapsed area */
if (sv != area->v2 && sv != area->v3) {
if (sv->flag) {
@@ -355,7 +355,7 @@ short screen_geom_find_area_split_point(const ScrArea *area,
*/
void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge)
{
- bScreen *sc = WM_window_get_active_screen(win);
+ bScreen *screen = WM_window_get_active_screen(win);
bool oneselected = true;
char dir;
@@ -369,7 +369,7 @@ void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge)
dir = 'h';
}
- ED_screen_verts_iter(win, sc, sv)
+ ED_screen_verts_iter(win, screen, sv)
{
sv->flag = 0;
}
@@ -379,7 +379,7 @@ void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge)
while (oneselected) {
oneselected = false;
- for (ScrEdge *se = sc->edgebase.first; se; se = se->next) {
+ for (ScrEdge *se = screen->edgebase.first; se; se = se->next) {
if (se->v1->flag + se->v2->flag == 1) {
if (dir == 'h') {
if (se->v1->vec.y == se->v2->vec.y) {