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authorTon Roosendaal <ton@blender.org>2008-01-10 20:38:17 +0300
committerTon Roosendaal <ton@blender.org>2008-01-10 20:38:17 +0300
commit43cf3af8c07a534f06b14a003eef2fc65c3c937b (patch)
tree9a93be5e2e3b4abb969ce751f0b8aa7d4948d7f8 /source/blender/editors/screen/screen_intern.h
parentb81b6be18458462939aefbb260ca6a68020131d4 (diff)
Blender 2.5 project: added first more complex handler + operator
- on mouse-over edge, you can drag area borders around. - note it's a handerized system now, so it updates UI while you move mouse. Feedback needed: - read bottom part of the screen_edit.c file. It's the proposed method for adding tools and handlers. I think it's close, but might need some tweaks.
Diffstat (limited to 'source/blender/editors/screen/screen_intern.h')
-rw-r--r--source/blender/editors/screen/screen_intern.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 01c9c08ac51..680404cc41b 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -36,7 +36,9 @@ struct wmEvent;
void area_copy_data(ScrArea *sa1, ScrArea *sa2, int swap_space);
/* screen_edit.c */
-int screen_cursor_test(bContext *C, struct wmOperator *op, struct wmEvent *event);
+int screen_cursor_test(bContext *C, wmOperator *op, wmEvent *event);
+
+void ED_SCR_OT_move_areas(wmOperatorType *ot);
#endif /* ED_SCREEN_INTERN_H */