diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 18:46:55 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 20:18:34 +0300 |
commit | 8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch) | |
tree | 29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/editors/screen/screen_ops.c | |
parent | 10b9621079823048e73d4677413bc5e59f833dcf (diff) |
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives
us a visibility_flag rather than restrictflag that can be extended with more
flags.
Diffstat (limited to 'source/blender/editors/screen/screen_ops.c')
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 107466a8a0b..0bc2a224a4b 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -381,7 +381,7 @@ bool ED_operator_console_active(bContext *C) static bool ed_object_hidden(const Object *ob) { /* if hidden but in edit mode, we still display, can happen with animation */ - return ((ob->restrictflag & OB_RESTRICT_VIEWPORT) && !(ob->mode & OB_MODE_EDIT)); + return ((ob->visibility_flag & OB_HIDE_VIEWPORT) && !(ob->mode & OB_MODE_EDIT)); } bool ED_operator_object_active(bContext *C) |