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authorTon Roosendaal <ton@blender.org>2011-02-06 20:36:42 +0300
committerTon Roosendaal <ton@blender.org>2011-02-06 20:36:42 +0300
commit216f9af08e88398b7e2f805d241734ec80879180 (patch)
treef06ce6bfabdc17f46a91d5713af58123e090b12a /source/blender/editors/screen/screen_ops.c
parent0ea9271f43e7e8ef914d33244d658ad7b5720f1f (diff)
Two in one:
- Bugfix #25937 Child-of constraint now behaves like regular parent-child relationship when all options are set. This prevents the errors that can happen when decomposing non-uniform matrices. - Todo item The area corner hotspots for splitting/merging were far too narrow. Now it uses a circular distance to detect whether the hotspot is active. Also cleaned up drawing code for it.
Diffstat (limited to 'source/blender/editors/screen/screen_ops.c')
-rw-r--r--source/blender/editors/screen/screen_ops.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index b6c92982560..9267f4d4e80 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -474,7 +474,10 @@ AZone *is_in_area_actionzone(ScrArea *sa, int x, int y)
for(az= sa->actionzones.first; az; az= az->next) {
if(BLI_in_rcti(&az->rect, x, y)) {
if(az->type == AZONE_AREA) {
- if(isect_point_tri_v2_int(az->x1, az->y1, az->x2, az->y2, x, y))
+ /* no triangle intersect but a hotspot circle based on corner */
+ int radius= (x-az->x1)*(x-az->x1) + (y-az->y1)*(y-az->y1);
+
+ if(radius <= AZONESPOT*AZONESPOT)
break;
}
else if(az->type == AZONE_REGION) {