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authorCampbell Barton <ideasman42@gmail.com>2017-04-05 10:43:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-05 10:46:25 +0300
commit4dadb6d4453d84d537e25e753f7904ce5c8539fb (patch)
tree57421276b4aeaacfc2f8bc3d973295f8f6fd13d7 /source/blender/editors/screen/screendump.c
parentbcd95dbdbb2dc397b72dbc9c2640340d3a51be99 (diff)
Naming constancy for 'imm' utility functions
- use 'imm_draw_' prefix for functions that draw. - use '_3d' suffix for 3d functions, no suffix for 2d functions. - use terms fill/wire (shorter than filled / lined). Also add `imm_draw_circle_fill_3d` (only had wire version)
Diffstat (limited to 'source/blender/editors/screen/screendump.c')
-rw-r--r--source/blender/editors/screen/screendump.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 5a8ea10cb0a..e5fc89fccbc 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -462,7 +462,7 @@ static void screencast_draw_cursor(bContext *UNUSED(C), int x, int y, void *UNUS
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4ub(0, 0, 0, 32);
- imm_draw_filled_circle(pos, (float)x, (float)y, 20, 40);
+ imm_draw_circle_fill(pos, (float)x, (float)y, 20, 40);
immUniformColor4ub(255, 255, 255, 128);
imm_draw_lined_circle(pos, (float)x, (float)y, 20, 40);