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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-11 23:30:59 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-12 00:24:04 +0300
commit1dc93f90a003e0b8fa723994101a93dd1a41e0fa (patch)
tree843069e944ab2f2e36c534fa0ce0a2d5d0cf8d22 /source/blender/editors/screen
parent1d111cd046b051efe71c6863b1c4a65233c45ac9 (diff)
Cleanup: remove image->bindcode, always wrap in GPUTexture.
This simplifies code, and will hopefully make UDIM usage of GPUTexture a little easier.
Diffstat (limited to 'source/blender/editors/screen')
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