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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-26 12:57:22 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-06-26 18:15:43 +0300
commite69e62a90ad85500e9e17d02ba95130a8db1a57b (patch)
tree6e2488442228a247fd940d117acabc86d3ba311e /source/blender/editors/screen
parentcf8a0597693de8fbf3dccf607d81e6e1f2c0d2aa (diff)
UI: decrease status bar height.
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/area.c29
-rw-r--r--source/blender/editors/screen/screen_edit.c2
2 files changed, 19 insertions, 12 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index d9851487569..1eda6da6e40 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2208,26 +2208,33 @@ void ED_region_header_layout(const bContext *C, ARegion *ar)
uiLayout *layout;
HeaderType *ht;
Header header = {NULL};
- int maxco, xco, yco;
- int headery = ED_area_headersize();
bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(&ar->v2d);
+ /* Height of buttons and scaling needed to achieve it. */
+ const int buttony = min_ii(UI_UNIT_Y, ar->winy - 2 * UI_DPI_FAC);
+ const float buttony_scale = buttony / (float)UI_UNIT_Y;
- xco = maxco = UI_HEADER_OFFSET;
- yco = headery + (ar->winy - headery) / 2 - floor(0.2f * UI_UNIT_Y);
+ /* Vertically center buttons. */
+ int xco = UI_HEADER_OFFSET;
+ int yco = buttony + (ar->winy - buttony) / 2;
+ int maxco = xco;
/* XXX workaround for 1 px alignment issue. Not sure what causes it... Would prefer a proper fix - Julian */
- if (CTX_wm_area(C)->spacetype == SPACE_TOPBAR) {
- xco += 1;
- yco += 1;
+ if (!ELEM(CTX_wm_area(C)->spacetype, SPACE_TOPBAR, SPACE_STATUSBAR)) {
+ yco -= 1;
}
+ /* set view2d view matrix for scrolling (without scrollers) */
+ UI_view2d_view_ortho(&ar->v2d);
+
/* draw all headers types */
for (ht = ar->type->headertypes.first; ht; ht = ht->next) {
block = UI_block_begin(C, ar, ht->idname, UI_EMBOSS);
- layout = UI_block_layout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, UI_UNIT_Y, 1, 0, style);
+ layout = UI_block_layout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, buttony, 1, 0, style);
+
+ if (buttony_scale != 1.0f) {
+ uiLayoutSetScaleY(layout, buttony_scale);
+ }
if (ht->draw) {
header.type = ht;
@@ -2264,7 +2271,7 @@ void ED_region_header_layout(const bContext *C, ARegion *ar)
}
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, maxco, headery);
+ UI_view2d_totRect_set(&ar->v2d, maxco, ar->winy);
/* restore view matrix */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index e4de3cdfa38..3d18d2abafd 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1141,7 +1141,7 @@ static void screen_global_topbar_area_create(wmWindow *win)
static void screen_global_statusbar_area_create(wmWindow *win)
{
- const short size_y = HEADERY;
+ const short size_y = 0.8f * HEADERY;
rcti rect;
BLI_rcti_init(&rect, 0, WM_window_pixels_x(win) - 1, 0, WM_window_pixels_y(win) - 1);