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authorJeroen Bakker <jbakker>2020-06-22 22:44:18 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2020-06-22 22:46:04 +0300
commit2fdca5bd1981cddad16715598b4892a2c6099e2f (patch)
tree69853ccb8f442a58fce086e88adccf78ff9b96a4 /source/blender/editors/screen
parent9335daac2a368ad137156f6e656f3654b4db07b9 (diff)
Refactoring: View2DScrollers memory allocation
View2DScrollers used the memory manager to allocate memory. This isn't a problem but in a upcoming change the scrollers will be drawn more often than it used to (See {D8066}). To limit the number of allocations and frees this patch will use the stack for allocation. Reviewed By: Campbell Barton Differential Revision: https://developer.blender.org/D8076
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/area.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 1adf7f84bbf..63366044f88 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2795,9 +2795,7 @@ void ED_region_panels_draw(const bContext *C, ARegion *region)
mask_buf.xmax -= UI_PANEL_CATEGORY_MARGIN_WIDTH;
mask = &mask_buf;
}
- View2DScrollers *scrollers = UI_view2d_scrollers_calc(v2d, mask);
- UI_view2d_scrollers_draw(v2d, scrollers);
- UI_view2d_scrollers_free(scrollers);
+ UI_view2d_scrollers_draw(v2d, mask);
}
void ED_region_panels_ex(