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authorCampbell Barton <ideasman42@gmail.com>2021-12-10 13:42:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-10 13:42:06 +0300
commitbd2b48e98d77c8437b8b0c77582084a3c984e45c (patch)
tree0d9eeff42d23943f9e01d2f6dbdb158944aa41d8 /source/blender/editors/screen
parent63f8d18c0fbc8bce12c65eb6bd49ec28eef703e4 (diff)
Cleanup: move public doc-strings into headers for various API's
Some doc-strings were skipped because of blank-lines between the doc-string and the symbol and needed to be moved manually. - Added space below non doc-string comments to make it clear these aren't comments for the symbols directly below them. - Use doxy sections for some headers. Ref T92709
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/screen_edit.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 61d6997b0fb..5a2b53163b8 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1803,11 +1803,6 @@ bool ED_screen_stereo3d_required(const bScreen *screen, const Scene *scene)
return false;
}
-/**
- * Find the scene displayed in \a screen.
- * \note Assumes \a screen to be visible/active!
- */
-
Scene *ED_screen_scene_find_with_window(const bScreen *screen,
const wmWindowManager *wm,
struct wmWindow **r_window)