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authorCampbell Barton <ideasman42@gmail.com>2013-09-14 16:04:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-09-14 16:04:10 +0400
commit811669c14e7b46a8e1fd00aa05855ba2cf3ab9c4 (patch)
treee66de4afc1bf0a679651af222a2308b3de2c2acf /source/blender/editors/screen
parent7114ab18a2f58f2130e3a0986691900281adfade (diff)
minor style clanup and use more meaningful name for 3DCONNEXION source code.
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/area.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 7cbc8c9b277..91d1985cd00 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1696,8 +1696,10 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
/* Note: this code scales fine, but because of rounding differences, positions of elements
* flip +1 or -1 pixel compared to redoing the entire layout again.
* Leaving in commented code for future tests */
- /* uiScalePanels(ar, BLI_rctf_size_x(&v2d->cur));
- break; */
+#if 0
+ uiScalePanels(ar, BLI_rctf_size_x(&v2d->cur));
+ break;
+#endif
}
else {
break;