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authorLukas Tönne <lukas.toenne@gmail.com>2016-05-13 08:50:07 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2016-05-13 08:53:03 +0300
commit545413d8e82348f6e797638ee5d9af10540829d6 (patch)
tree4afcc5fff49334cf0d856e609024da9c4b31e5b6 /source/blender/editors/screen
parent0e974d6e917ef2bbf89d26b41eeba69893a74d15 (diff)
Removed texture nodes.
The node tree type is left alone for now, only the node types are removed.
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/screen_edit.c10
1 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 23c6aa37a83..6413d0e86e7 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -2149,16 +2149,6 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
/* composite */
if (scene->use_nodes && scene->nodetree)
ntreeCompositTagAnimated(scene->nodetree);
-
- /* update animated texture nodes */
- {
- Tex *tex;
- for (tex = bmain->tex.first; tex; tex = tex->id.next)
- if (tex->use_nodes && tex->nodetree) {
- ntreeTexTagAnimated(tex->nodetree);
- }
- }
-
}
/*